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best controls mapping for ps3 remote (Read 6010 times)

Started by LightningZERO, August 31, 2014, 02:28:14 am
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best controls mapping for ps3 remote
#1  August 31, 2014, 02:28:14 am
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I have 2 ps3 remotes that me and my bro play mugen on but it seems odd to play with street fighter 4 controls to play mugen.
If you play with the ps3 controllers what mappings do you use? Something that works well with 6 button characters plz.
Re: best controls mapping for ps3 remote
#2  August 31, 2014, 02:35:14 am
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A = square
B = triangle
C = L1

X = cross
Y = circle
Z = R1

start = start


that's what I use.
My 2D stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

MY 3D stages folder:
https://www.mediafire.com/folder/oz0kp2v4juism/3D_STAGES

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Re: best controls mapping for ps3 remote
#3  August 31, 2014, 02:47:17 am
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I use:

X = Square
Y = Triangle
Z = L1

A = Cross
B = Circle
C = R1
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: best controls mapping for ps3 remote
#4  August 31, 2014, 02:49:11 am
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I'm pretty sure that I am doing what Taybear above is, but I prefer to have the fierce buttons mapped to the shoulder triggers. I've been doing it this way since the SNES days with SF2 Turbo. Which, if you think about it, a PlayStation controller is practically an SNES controller with two extra shoulder buttons.

Square/X Buttons are Jabs
Triangle/Circle Buttons are Strongs
All of your Mugen Portrait needs may be found HERE.

I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
There should be a Saikoro plugin for Photoshop.
Re: best controls mapping for ps3 remote
#5  August 31, 2014, 02:50:44 am
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I did abc & xyz backwards. so ignore my post. I do what xan does, and @ sai z & c would be the fierce buttons with that set up, making R1 and L1 the strong hits :)
My 2D stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

MY 3D stages folder:
https://www.mediafire.com/folder/oz0kp2v4juism/3D_STAGES

Click here to join my discord server for updates to my content and more:
https://discord.gg/7VjyRw3xWB

~ taking commissions for 3D stages, join the discord above if interested ~
Re: best controls mapping for ps3 remote
#6  August 31, 2014, 02:52:24 am
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  • Portrait Prodigy EX+
    • mugenguild.com/forum/topics/saikoros-high-resolution-mugen-portraits-fatal-fury-full-set-145724.0.html
Making R1 and L1 the strong hits :)

When I was a novice, I kept the jab buttons to the shoulder triggers since I was fierce happy and didn't know any better. Then I got accustomed to Vega/Claw and his poking game. And then things changed for the better. ;D
All of your Mugen Portrait needs may be found HERE.

I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
There should be a Saikoro plugin for Photoshop.
Re: best controls mapping for ps3 remote
#7  August 31, 2014, 02:57:31 am
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I agree with Taybear and Saikoro and will use this mapping and give it a shot. Thank You!
P.S. I wish mugen had extra button mapping in their options menu for a+b+c and x+y+z  for easier combo inputs
Re: best controls mapping for ps3 remote
#8  August 31, 2014, 03:06:49 am
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I did abc & xyz backwards. so ignore my post. I do what xan does, and @ sai z & c would be the fierce buttons with that set up, making R1 and L1 the strong hits :)
I have jabs for the shoulders because I didn't know how to remap individual controls and wanted Eyedol to control like he did in Killer Instinct.

I was a huge noob back then.
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: best controls mapping for ps3 remote
#9  August 31, 2014, 03:08:22 am
  • *
  • Damn straight!!!
    • USA
    • dgutierrez727D@yahoo.com
I did abc & xyz backwards. so ignore my post. I do what xan does, and @ sai z & c would be the fierce buttons with that set up, making R1 and L1 the strong hits :)
I have jabs for the shoulders because I didn't know how to remap individual controls and wanted Eyedol to control like he did in Killer Instinct.

I was a huge noob back then.

I also did something similar for certain characters a while back.