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Divine WIPs

Started by DivineWolf, May 15, 2012, 03:45:05 AM

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Jmorphman

Quote from: Flowrellik on December 11, 2012, 08:59:48 PM
Agreed. Try to have Sagat to be lower, and if need help, get a KFM Sprite stand in there for reference, onionskin it, and lower the stand sprites for Sagat down to the very bottom of KFM's feet using the other leg, not the right (in reference to direction of Sagat on your picture). That should give you the correct height for Sagat as well as making him level infield at any stage floor with other characters.
:|

that would ruin the alignment of the sprites; the issue is not Sagat's sprites, it's the shadow.offset. And even then there's not a lot one can do to fix it; Sagat's stance is one that is prone to these kinds of things, due to foot placement.

inktrebuchet

Quote from: drewski90 on December 11, 2012, 07:34:37 PM
I hear you're gonna do strider hiryu, i hope you get that color separation patch from goodaldo

QuoteWell... *sigh* It looks that way. With the poll results and all. I do have his CS'd sprites that Girard did. And if I do make him, I will use those sprites. I don't want to get people's hopes up with false promises... Though, the way I've been feeling lately. I just don't really have much drive/interest with all of this anymore... :-\ I'm feeling like Skullo's gonna be it for me.

You don't have to make something because of a silly poll. Do what you want it's not like people won't love it.

Excited to see how your Skullo comes out!

GTOAkira

yeah ink is right you should make the char you want
-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-

DivineWolf

Quote from: Lumpy Space Jmorphman on December 11, 2012, 09:03:22 PM
:|

that would ruin the alignment of the sprites; the issue is not Sagat's sprites, it's the shadow.offset. And even then there's not a lot one can do to fix it; Sagat's stance is one that is prone to these kinds of things, due to foot placement.

Lol! It's cool, I had to laugh at that facial expression you did for that though. Thanks for explaining it for me. That's just the way Sagat's sprites are. Their aligned accurately. On some floors in some stages, it will look like his foot is too high, but it's aligned right to his rips.

Quote from: ink on December 11, 2012, 11:44:28 PM
You don't have to make something because of a silly poll. Do what you want it's not like people won't love it.

Excited to see how your Skullo comes out!

Quote from: LordSinistro on December 12, 2012, 12:13:16 AM
yeah ink is right you should make the char you want

It's not really because of the poll. I would like to make Strider in all honesty. He's one of my fave chars. It's just I'm losing drive/interest in MUGEN period. Well...maybe just the coding/creation process... :P Anyway, I won't say anything about that now. Because nothing is set in stone. It may just be the way I'm currently feeling. Probably just need to take a bit of hiatus from it all for awhile. Thanks for the support, I appreciate it.

Sinnesloschen

Also, Divine, please keep your current avatar/name/whatever. I freaking love Mightyena (despite the fact that it sucks in battles :P).
Quote from: Alpaca-San on December 27, 2014, 08:50:31 AM
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?

DivineWolf


Big Dick

Quote from: Madam CanCan on December 12, 2012, 01:38:15 AM
Also, Divine, please keep your current avatar/name/whatever.

Yeah if that name wasn't mistaken for MightyKombat.

Sinnesloschen

Quote from: MightyWolf on December 12, 2012, 01:40:43 AM
Quote from: Madam CanCan on December 12, 2012, 01:38:15 AM
(despite the fact that it sucks in battles :P).
>:[
Lemme rephrase that: it's outclassed in every way. Not that it's awful, it just isn't outstanding in any way (despite the fact that it's awesome).
Quote from: Alpaca-San on December 27, 2014, 08:50:31 AM
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?

Infinite Daze

#328
Quote from: MightyWolf on December 12, 2012, 01:31:01 AM
Quote from: Lumpy Space Jmorphman on December 11, 2012, 09:03:22 PM
:|

that would ruin the alignment of the sprites; the issue is not Sagat's sprites, it's the shadow.offset. And even then there's not a lot one can do to fix it; Sagat's stance is one that is prone to these kinds of things, due to foot placement.

Lol! It's cool, I had to laugh at that facial expression you did for that though. Thanks for explaining it for me. That's just the way Sagat's sprites are. Their aligned accurately. On some floors in some stages, it will look like his foot is too high, but it's aligned right to his rips.

I was having the same problem with Gouken because of his different foot positioning in his stance.

zion

Um....another Sagat look good about this.



But......It's OK if you don't want to do.It's just feedback.

Jmorphman

Quote from: zion on December 12, 2012, 11:46:28 AM
Um....another Sagat look good about this.
Hmm, I guess decreasing the shadow.offset doesn't look too bad on Sagat, due to the way his right foot is oriented. Usually decreasing the shadow offset makes it looks weird, but Sagat's stance hides that.

DivineWolf

I have no problem with adjusting it. As long as it doesn't look retarded. And with that pic comparison, it does look fine. So, I'll change that. Thanks for the feedback/suggestion.

DivineWolf

I wanted to put this up, to see if anyone is capable of doing this....

Quote from: JesuszillaWe really need someone else with a PSP who can run RemoteJoy and record us a video at 60FPS (this is key).

^This is in regard to getting the timings for the EaglexSagat intro from the PSP version of SFA3. If someone can do this and upload it or w/e, it'd be very much appreciated so JZ and I can implement said intro in the future.

As for the other intros... I'll get around to adding the one against Adon sometime. And whenever JMan is up and running again with a fixed/new laptop, we can get around to implementing the custom intro between his Joe and my Sagat.

Jmorphman

Why not just get the intro working to a reasonably accurate level, then if and when someone appears with with a 60fps video of said intro, correct the timings later?

Quote from: MightyWolf on December 17, 2012, 11:43:33 PM
And whenever JMan is up and running again with a fixed/new laptop, we can get around to implementing the custom intro between his Joe and my Sagat.
Oh right. I've been up and running for a few weeks now. Just haven't done any MUGEN stuff, though.

DivineWolf

Quote from: Lumpy Space Jmorphman on December 17, 2012, 11:47:57 PM
Why not just get the intro working to a reasonably accurate level, then if and when someone appears with with a 60fps video of said intro, correct the timings later?

I actually don't know anything about this lol. I'll quote this and suggest it to JZ though. He'll know better than I. :P

Quote from: Lumpy Space Jmorphman on December 17, 2012, 11:47:57 PM
Oh right. I've been up and running for a few weeks now. Just haven't done any MUGEN stuff, though.

You've been holding out on me...? :'( Well, I haven't been doing anything MUGEN related myself. And more than likely won't until after the holidays and all. Maybe we can get it going sometime in Jan then?

Jmorphman

Quote from: MightyWolf on December 17, 2012, 11:54:20 PM
You've been holding out on me...? :'( Well, I haven't been doing anything MUGEN related myself. And more than likely won't until after the holidays and all. Maybe we can get it going sometime in Jan then?
I haven't even been able to do any my own MUGEN stuff!!!

but yeah January is good

Aldo

Sorry to revive this but I updated one Skullo color:



The black in the skeleton patterns were bothering me so I made them darker
Chilling

DivineWolf


Ness

Will Skull-o-Mania be featuring new sparks or will he have your normal FX, I'm pretty excited to see he's under way to.  Your creations never cease to amaze me!


DivineWolf

He'll have the same FX as the rest of my chars. No need to break consistency, along with nothing wrong with CFJ hi-res hitsparks. I have to scrounge up some FX for Skullo Ball, Skullo Energy, and Super Skullo Energy though... :-\ Also, thanks for the support. Although, that's probably the "Winmugen" talking through you. :P