(yes i know his hand is a nes controller in one of those pics. thats because im a really bad frankenspriter.)
About garfields gameplay. if you have ever played my sonic characters he pretty much plays like those. but you probably don't remember them so i will go into more detail. he plays sorta like a street fighter/Z2 char with 3 buttons for attacks(X,Y and Z) and can dial a combo(inless his in the air. i don't like air combos all that much) he can special cancel as well as super cancel(though theres only 1 super he can combo into).
Since garfield isn't much of a fighter. He relies more on his wits and tricks rather than brute strength. You will want to focus on tricking the enemy to fall into your combos rather than charging at them like leeory jenkins.
Garfield also has a digestion mechanic. everytime he eats some food(read the Readme for more detail) he will gain a food stack. he can then use these food stacks to gain some buffs for a short time. how long these buffs last depend on how many food stacks you had.
What he has:
- 1 intro
- 4 winposes
- a throw(forward and backward though they are both the same)
- 2 command moves
- 5 specials
- 4 supers
- AI(scales on difficulty)
what hes missing:
- a taunt
- more intros
he is pretty much 100% complete other than those 2 things and any bugs you might find. also im a bit worried at the moment that he may be a bit on the op side. if you think so tell me.
i suggest you read his readme as he has quite a unique(imo) moveset that you will want to know about before you play him.
Spoiler, click to toggle visibilty
also i suggest you avoid fighting him as he is really annoying to fight against. you will know why when you play him.(if you insist on fighting him for some reason. here is a tip: rush him down. he sucks hard against rushdown characters)