Help with an explosion from a char

Started by Alexander666, October 16, 2019, 05:57:49 AM

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Alexander666

When l throw an attack like a fireball or some explotion, how can l make the AI get burned from it?, For example, when l throw a Fireball, l want the other char to get burned, something like when the char recieve inmediatly an specific attack, the sprite turns to color of the explotion, in this case something like color orange.

For example like this:
https://images.app.goo.gl/K1BqYXmbdsf2fudC8

Do l have to modify or insert some code in Fighter Factory, or what do l have to do?  :( :???:

VictorCYBR

In your hitdef:

palfx.time = 0
palfx.mul = 0,0,0
palfx.add = 0,0,0

modify them, they use RGB values.

Additionally, you can use an explod (like a fire animation) and bind it to the target.

Alexander666