I have the same issue as Bane84: in Mugen the stage is always shown at its correct aspect ratio, with black bars if this differs from the GameWidth:GameHeight ratio; in IkemenGo the stage is always shown at the GameWidth:GameHeight ratio:
The top two images show a 4:3 stage with Mugen/IkemenGo in 16:9; the bottom two show a 16:9 stage with the game in 4:3. I'd like an option for IkemenGo to replicate the Mugen behaviour:
- it means you can have a mixture of stages with different resolutions and they'll all be displayed correctly
- it allows you to use a screenpack with a different resolution to your stages
set the resolution to a 4:3 format, i use 1280x960 and it should look normal
If you do this you can't use a 16:9 screenpack - the sides of the select screen get cut off.