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Midnight Bliss and Shock Project  (Read 1900448 times)

Started by Xenomic, April 27, 2008, 12:56:53 am
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Poll

Which format do you prefer for the project to take?

Current format (aka do whatever character and then release packs after set amount of time)
28 (34.1%)
Suggested format (aka focus on one character and then release sprites after finished)
54 (65.9%)

Total Members Voted: 80

Re: Midnight Bliss and Shock Project
#921  June 18, 2014, 12:50:30 am
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Hm... While I'm not too keen on any of these(aside from the Shocked), I'll still apply them. The cut apart stuff is SS fatal KO stuff right? Some of this will most likely require her pal scheme be updated. Like the Shocked and Frozen states. Thanks for the support. You did a good job on them all, regardless if I'm actually fond of the states or not.
Re: Midnight Bliss and Shock Project
#922  June 23, 2014, 05:20:47 pm
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Re: Midnight Bliss and Shock Project
#923  June 23, 2014, 10:24:59 pm
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Who may the Mika be by, if I may ask?

Both are pretty good. Not sure if Mika/Cammy should go a little bit bigger or not (I'd use Lord Raptor and Lilith as examples on that, though a bit bigger than Lilith for most females due to her flatness state). If anything, it feels like each "stage" should be more noticeably larger than the last (hence why I bring up Raptor and Lilith), but that's my opinion on that. You don't have to take it if you don't want to~ ^^

EDIT - Looking at these from the video I recorded for them, Cammy seems just about right (again, COULD go a bit bigger to follow Lilith's example). Mika though...I don't know, maybe it needs adjusted a bit more. If you really look at it, it's hard to tell it's being expanded unlike say...Raptor or your Mai which I thought you did great (bigger than Raptor, but it still works out~). That's just my personal opinion on them though!
Last Edit: June 24, 2014, 02:58:27 am by Xenomic
Re: Midnight Bliss and Shock Project
#924  June 29, 2014, 05:15:51 pm
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Mai FFS
---------
Midnight Bliss

Sangue=Passare
Re: Midnight Bliss and Shock Project
#925  June 29, 2014, 10:10:45 pm
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(There's a Fatal Fury Special Mai made for MUGEN?? If there is, mind telling which one you used?)

Not much for me to say on the Midnight Bliss really. The Sangue=Passare, it feels like it's missing some frames, but maybe she doesn't have much to work with in that regards, so that each of these are reused twice for each frame?? That's what I'm getting from that. Also, that size seems about right for a Sangue. Nice job on that~
Re: Midnight Bliss and Shock Project
#926  June 29, 2014, 10:36:43 pm
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(There's a Fatal Fury Special Mai made for MUGEN?? If there is, mind telling which one you used?)

Yes, two or three versions, this version was made by (Falchion22). i know its not big deal, i just wanted her to have those states too. i might do this with other versions.
Re: Midnight Bliss and Shock Project
#927  June 29, 2014, 10:41:40 pm
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Got it. I'll get that one then to make sure that this works with that (was going to use NeoGouki's version, but now that I know which one you used~). Could you also tell me who you used for Mika too?

And that's perfectly fine! It's kinda what I was hoping to do with Athena, since she has like a bajillion different versions of her that's different in terms of outfits and whatnot heh. Might as well make em all compatible, right? I suppose that means that the only other version of Mai to deal with is a KOF version? I'd assume Juke's version would be best for that one myself.
Re: Midnight Bliss and Shock Project
#928  June 30, 2014, 01:07:20 am
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neogouki's is not fatal fury special, there are more than two mai sprite sets.
Re: Midnight Bliss and Shock Project
#929  June 30, 2014, 01:10:33 am
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Oh, well thanks for letting me know bout that heh. I got Falchion's and already have it implemented into the character. I'm thinking soon I'll be releasing another pack (though some sprites aren't 100% ready to be used yet in this pack...that's a problem). Perhaps I should put out a beta pack for people to look into finishing up?
Re: Midnight Bliss and Shock Project
#930  July 07, 2014, 11:22:10 pm
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New shock (!?) for the project after such a long time of not having one, this one done by 0range00! New one for Ingrid, since the original one she had wasn't that great. He even made the X-Ray sprite similar to how it would be in the SF games themselves~ How nice~

Ingrid:





Hopefully more shocks will come at a later date. Getting closer to a new release...in fact, here's a "beta" release, for anyone willing to finish up animations/sprites~ Lots of things still need finished up, so if you're willing to give a hand, feel free to do so!


http://www.mediafire.com/download/1zu8ri9bz3q169x/Midnight_Bliss_&_Shock_Pack_#10_Beta_Pack.rar
Re: Midnight Bliss and Shock Project
#931  July 08, 2014, 02:56:17 am
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And now, another Sangue=Passare animation, this time done by...an anonymous person! Commissioned by Robotnik14 and given to the project. This one for Karin Kanzuki.


Re: Midnight Bliss and Shock Project
#932  July 12, 2014, 02:15:25 am
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Nice, Here's an Midnight Bliss for the Upcoming Character by Sean Atly
Re: Midnight Bliss and Shock Project
#933  July 12, 2014, 02:18:37 am
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That's pretty well done. I like how you handled the hair too, nice touch~ ^^
Re: Midnight Bliss and Shock Project
#934  July 12, 2014, 02:35:46 am
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Maybe some shorts or capri(figure fitted) pants instead of his normal slacks for the MB. Other than that, yes, I like it a lot.
Re: Midnight Bliss and Shock Project
#935  July 12, 2014, 02:41:56 am
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Since we're talking about Sean's stuff....I just thought of Squall and an image I've seen recently, which could work very well for Squall's MB~ A bit risque but that's MB for ya.

Spoilers just in case~

Spoiler, click to toggle visibilty
Re: Midnight Bliss and Shock Project
#936  July 12, 2014, 02:44:06 am
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Broken image is broken.
Re: Midnight Bliss and Shock Project
#937  July 12, 2014, 02:46:15 am
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Re: Midnight Bliss and Shock Project
#938  July 12, 2014, 02:47:56 am
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403 Forbidden.
Re: Midnight Bliss and Shock Project
#939  July 12, 2014, 02:49:00 am
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Re: Midnight Bliss and Shock Project
#940  July 12, 2014, 02:51:15 am
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OK. That looks cool.