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RamzaNekoWIPs : Maverick Hunter Zero MVC3+MMX games (Read 313131 times)

Started by RamzaNeko, June 25, 2011, 03:42:37 am
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RamzaNekoWIPs : Maverick Hunter Zero MVC3+MMX games
#1  June 25, 2011, 03:42:37 am
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Maverick Hunter Zero


Sprites by me : )










Team : RamzaNeko
RamzaNeko : General (Spriting, Animating, Programation)
YoungSamurai Programmer/Organizer/Move fixes

skype > RamzaNeko

Ty for thread visitors. :o
Last Edit: December 16, 2013, 01:02:58 am by RamzaNeko
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#2  June 25, 2011, 03:49:41 am
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I gave you permission to use my effects and shit, just make sure you credit me in your readme or whatever it is.  :P

However, the Super BG is Nestor's, so you may have to ask him permission for the Super BG.

uguu
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#3  June 25, 2011, 04:01:07 am
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....Cropped Master Spark FX?

Oh dear
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#4  June 25, 2011, 04:05:48 am
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On another note, you shouldnt use my Level 3 BG, because it's Megaman Zero , and the character you're using is the X series Zero.

uguu
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#5  June 25, 2011, 04:11:25 am
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also N-Mario is open source
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#6  June 25, 2011, 04:47:56 am
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Sure :3 Ty.

I'm working hard on this ya : )
I always thought that this MMX sprites deserved good moves and overall character.
So I saw it on ur Zero, and then I start changing and learning more and more, and now redrawing : )

My only experience on creations is on Super Mario World hacking, I released some demos and sprites on smwcentral, I was known as RamzaNeko/YamiRamzaNeko/SatsujinshaRamzaNeko : p
my best work there was Neko Nightmare.

I'm not perfect with english, I learn with games ya, but I speak english with ppl on skype :)

I'm posting updates here all days, please ppl help me with this with ur suggestions ^~

( ya I saw theres a Megaman Zero BG on level 3 hyper : ) )
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#7  June 25, 2011, 02:21:23 pm
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are there black zero pallete ?
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#8  June 25, 2011, 02:46:36 pm
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Personally I think you should use another Portrait for the Super.
Spoiler: Works In Progress (click to see content)
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#9  June 25, 2011, 04:42:46 pm
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Just... make sure you arent just taking my code and pasting it. Since the character has variables set on his moves, it may glitch the character (As you can see with the Hadangeki and Sabre Combo move). Somebody once did this (I think it was Donutman)

uguu
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#10  June 25, 2011, 05:34:04 pm
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@rizki29 > yes, its the 2nd pallete, still not done with palletes ya.
@Ednavi > Ya I need a good idea for this.
@aznperson569M > Ya I know, I'm not done with Hadangeki and the Sabre Combo, if u saw the video, the animation is not adjusted x/y
I made 2 landing codes like Hyouretsuzan one for the Danchien(fire from MMX5) and Rakukojin (MMX6 Metal Shark). Still need to make the anchor projectile from Rakukojin...

@@ I still want:

-Shoenzan fire and Denjin effect graphics  : S




And what about make a hyper with HyperMode from Command Mission?
Last Edit: June 26, 2011, 11:55:47 pm by RamzaNeko
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#11  June 25, 2011, 05:55:00 pm
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How about something from X7, X8 or MHX?
Spoiler: Works In Progress (click to see content)
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#12  June 25, 2011, 05:57:45 pm
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how about the nightmare zero power added to this as the super power ?
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#13  June 25, 2011, 06:40:59 pm
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Need a simple idea for this super ya, cuz sprite this Absolute Zero is not easy ...

Spoiler, click to toggle visibilty
Last Edit: May 27, 2012, 05:01:04 am by RamzaNeko
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#14  June 27, 2011, 01:02:05 am
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Change that Block Sound. : \

Also, I meant a Portrait from X7/X8/MHX
Spoiler: Works In Progress (click to see content)
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#15  June 27, 2011, 01:11:40 am
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Spoiler, click to toggle visibilty

@Ednavi: Oh sorry for mistake, hm.. I'll look for a super portait.. I dunno if I'm good with this things ( chose a super portait ) but I will try to find a nice one for rip
Last Edit: May 27, 2012, 05:01:40 am by RamzaNeko
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#16  June 27, 2011, 01:36:42 am
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  • Best supporting character in history of anime.
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    • www.youtube.com/user/aznperson569M

uguu
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#17  June 27, 2011, 03:19:13 am
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@ Az : Done :) ty guy. I was thinkin about rip Absolute Zero  " its your finish" voice from MMX:CM but its too low...
Last Edit: June 27, 2011, 03:37:50 am by RamzaNeko
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#18  June 27, 2011, 11:48:56 am
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Spoiler: Works In Progress (click to see content)
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#19  June 27, 2011, 02:40:02 pm
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@Ednavi > : D K

*making X sprite, editing post when done*

@edit:

Spoiler, click to toggle visibilty
Working on Falcon Armor now :x
Last Edit: May 27, 2012, 05:02:00 am by RamzaNeko
Re: RamzaNeko W.I.P.: Maverick Hunter Zero (aznperson569M/N64Mario Zero Based)
#20  June 27, 2011, 07:43:07 pm
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Shit looks awesome.

I personally prefer all of them, they look so good.

Thanks man. I was in a bad mood, but seeing those sprites of X lifted my spirits. ^_^
Spoiler: Works In Progress (click to see content)