Is the plan to implement a Drive Gauge for the likes of guard breaks, EX Moves and System Mechanics?You did make a custom meter for your V-Ryu a few years ago, so you shouldn't have too much trouble adding this.IKEMEN GO also added an in-engine guardbar if you're interested.
Always a treat to see more work from you.Is he going to have to eat a rice ball to unlock his true power?
Some updates:- Finished all basic moves, implemented as many command moves as available sprites allowed- Finished hadoken, if button is held the move is charged to a second level (see above). I decided not to use 3 levels, keeping it at 2- Air hadoken finished as welloraora? said, June 18, 2024, 03:34:07 pmat last a gouki from you I remember in year 2006, there was a wip shin gouki by you in sf3 style damn man, im old lolLunchbillion said, June 18, 2024, 02:04:43 amAlways a treat to see more work from you.Is he going to have to eat a rice ball to unlock his true power? hahaha afraid not, he at full power all the timeRagingRowen said, June 17, 2024, 11:48:41 amIs the plan to implement a Drive Gauge for the likes of guard breaks, EX Moves and System Mechanics?You did make a custom meter for your V-Ryu a few years ago, so you shouldn't have too much trouble adding this.IKEMEN GO also added an in-engine guardbar if you're interested.still bouncing ideas, i dont plan on using an additional gauge because i dont like how those look in mugen but ill figure something sfvi inspired
vyn said, July 14, 2024, 08:13:20 pmShowcase of his supers, ignore damage values for now, i balance those last.[youtube]https://youtu.be/8TEevNFQw6Q[/youtube]Yo! Is his Normal Level 3 (Sip of Calamity) in your plans?
I won't lie, that SGS is quite sexy. It's a nice interpretation of it translated to 2D. I'm working on adding SF6 stuff to my Akuma as well, and have been conceptualizing the SGS. I still need some stuff and whatnot, but it's nice to see a lot of what I was imagining can be approximated here(in MUGEN). Very good work.