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[Theme Thread] CVS Sprite thread

Started by Formerly Hoshi, April 21, 2010, 09:51:37 PM

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S. Jetstream

Quote from: likiji123 on January 25, 2017, 01:17:10 AM

EDIT: Fixed it up

It isnt exactly the same height as cheng but its close

Maybe not making him only tall but wider too.
Spoiler (click to show)

@[user id=88123]Pin[/user]: Great clothing shading!!


Chuchryu/1°Attempt/2°Attempt/Last one.

Falcon Rapper

Wow, I see a lot of excellent work, I'm still new in this style, and I'm doing the basics (separation and reduction of colors, change of face and legs, among other things) for an hour I'm still studying a better resizing hypothesis (that in the two chars I converted recently I had no problems during the resize of the mugen) ... I'm reading this already has an hour approximately, trying to learn with each of the styles used, you are to be congratulated for the work...

likiji123

Quote from: S. Jetstream on January 25, 2017, 04:31:47 PM
Maybe not making him only tall but wider too.


Chuchryu/1°Attempt/2°Attempt/Last one.
Is this better?


I think the 2nd attempt is the best one out of those

Pin

That looks good, keep it up. edit some parts maybe he can be look better :)

Quote from: Graphicus on January 25, 2017, 04:18:53 PM
I think you mean "Yugo" :D

Yeah, its because he looks similiar to kyo when i making him. Yea its yugo :)

@[user id=82243]S. Jetstream[/user]: thanks, you too i liked the process that you did there.

Neetso

Got time to practice my spriting skills, and hopefully made justice with someone's look from CvS2:


--> 

Kasumi's cameo during Todo intro --> Revised look (based on KoF proportions and artworks) --> AoF 3/KoF '96 edition


Spoiler: progress (click to show)


Making this was pretty fun overall. :) I might consider doing more of the kind in the future


SlenderMan



needs a few tweaks but I think it's a decent placeholder. I used Bleed's Bloody Scorpion as the base for this

Enso

Kasumi looks totally splendid!

Yeah, Scorpion needs tweaking. His back side on his right side (our left) has light and it looks like it hits with light from behind. The sash has a lighter color than his stomach. Maybe you'd give a sash a little dark tone. For his muscles, check out with Ryu or Joe or any male character for the pecs.

My turn. Needs tweaking too.

Quote from: Titiln
focus more and stop thinking about things like the internet or titties

Quote
Whatever happened to sex, drugs, and Rock. Nowadays, it's whores, AIDS, and Hip-Hop.

SlenderMan

It's meant to be similar to his teleport punch from MK: Armageddon. the difference is it's his EX for Capcom-ish Scorpion. thanks for the feedback. He's gonna be moving fast so I figured it's not too big of a deal.

Pin

#6188
Kinda late doing this.
Their beast forms for these characters.

Yea just practicing on how to make their proportions more exaggerating like in the capcom did! :)

GTOAkira

-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-

Graphicus

Quote from: Pin on February 01, 2017, 07:27:20 AM
Kinda late doing this.
Their beast forms for these characters.

http://rs1172.pbsrc.com/albums/r567/Francis_Salvador/ali_zps31gbgdyc.png?w=480&h=480&fit=clip

Yea just practicing on how to make their proportions more exaggerating like in the capcom did! :)

They look great. The only thing that may need some adjustment (assuming this is a stance frame) is the foot positioning. 3D games tend to have a higher camera than 2D games, so feet need to be closer on a horizontal plane than they are right now. Just compare it to other CVS sprites.

Retro Respecter

Quote from: Pin on February 01, 2017, 07:27:20 AM
Kinda late doing this.
Their beast forms for these characters.

Yea just practicing on how to make their proportions more exaggerating like in the capcom did! :)

These could be the basis for a 2-D Bloody Roar.

JustNoPoint

Just 300-400 x 4 more frames to go!

Graphicus

Also transformations, which in MUGEN are so eas... waitaminute...

Pin

#6194
Well, goodluck for those who wanted to do that... maybe.

Quote from: Graphicus on February 01, 2017, 03:11:28 PM
The only thing that may need some adjustment (assuming this is a stance frame) is the foot positioning. 3D games tend to have a higher camera than 2D games, so feet need to be closer on a horizontal plane than they are right now. Just compare it to other CVS sprites.
I see, i've somehow figure that out. Just a gimmick if 3d positioning could be look effective. Also, i've seen some errors right there so i edited them.

Thanks btw, i really glad improving these sprites... i tried them adjusting a bit so that it would be closer for some cvs sprites.
Hope this could be good enough :)

Xenomic

Man neo, you've gotten so good at this style it's kinda scary lol. Keep up the great work!

Pin

Not really lol. I still prefer the style that i started.well atleast i have a another style that i can do. Thanks!  :)

IkuTronHD

OriginalCVS 2                                                     

PD:If you help me improve it I would appreciate it a lot.

CRASHEM8000

Well. I wish I could help out with specifics, but to start, it kinda just looks like you made it taller and color separated it. Could you tell me what all you changed?
Have you tried "Season 2" Kitty yet?

http://mugenguild.com/forum/senri-project.421

IkuTronHD

Quote from: CRASHEM8000 on February 04, 2017, 08:29:10 PM
Well. I wish I could help out with specifics, but to start, it kinda just looks like you made it taller and color separated it. Could you tell me what all you changed?

Separate the color and the large 5 px to the right and up.And thank you for offering your help and I am retouching a friend.