News:

MFG's Character of the Month: October 2026 Nominations

Main Menu

[Theme Thread] CVS Sprite thread

Started by Formerly Hoshi, April 21, 2010, 09:51:37 PM

Previous topic - Next topic

Momotaro

Quote from: demongorne on August 22, 2021, 09:03:55 PM
Dampir Ralf remade (used cvs vega as reference for the shoes) 

Pretty ok. Particularly overall color and body proportions.

But it lacks face details + muscle definition. To me, his skin lacks colors (it's part of the muscle definition problem)
Perhaps have a look at Ryo and Other karate guys in CVS2

demongorne

#7121
I redefined a bit the face and left arm - 

NiO ErZeBeTh

My take on a Cvs2 Kensou with his classic costume.

I dont know if I did it right, CvS has so many differencies and its so ruled that its hard to mimic to me, for example I see some characters have 5 shades for their skin and some others only 3, this can see there in my image, same goes to pants.

Anyways, I tried to make Kensou.

            Zorf Giudecca

AlexSin

If you have to keep a 15+BG colour limit, then some colours must be reused or not added.
Your sprite is already exceeding that limit, you have 18+1 colours.



Just to cut some colours, you could use the same colours of the skin for the hair.
Also the pants should look more like Yun (example you have in the comparison).
The sclera (white of the eye) could use the lightest skin colour.
The eyebrows could use the darkest colour of the hair.

Graphicus

LOL, I did this yesterday before Alex's post, but he was literally spot-on. This is my result:


NiO ErZeBeTh

Thank you, thats something I forgot, the rule of number of colors.

I think its already fixed by Graphicus.

Next time I make anything CvS I will remember the 15 +background.

Edit: btw I think I know why it has more than 15 colors, at first I used Yun skin colors to sprite Kensou but later decided to use Kyo skin color but forgot about the hair (those are 3).

Anyways, looks better than before, and I will keep that in mind the next time.

Edit 2: Kensou again... Someone on the bounty thread wanted to see him with this outfit, I tried.


            Zorf Giudecca

Graphicus

#7126
Looks really nice, though I feel like his legs could use a bit more light. Some highlights on the top of his face might help as well.

Even when the face should be completely obscured, sometimes Capcom artists make an exception and illuminate the forehead a bit (you can't tell with Kyo and Yuri because of the bandana but you can see it on the side of Yun's hat and Kim Kaphwan's head.

Something I wanted to go more in-depth with yesterday is that the only time Capcom uses white for the eyes is when they have an extra color or when part of the outfit is also white and they're already sure it'll be a light color in all palettes. If not sure, just go with lightest skin color for the eyes (or hair color, if it's Akuma. LOL).

Just my two cents.

NiO ErZeBeTh

I wanted to add a lighter tone but at least for the sprites I had as reference seems like its always used the second color, thats why it seems darker.

About the face, nearly the same problem, watching Benimaru and Vice gave me that idea, but Benimaru and Vice also have a different stance and more believable light source.

I guess those changes can work pretty well, mostly the legs, Im just not sure how to do them without them looking too much KoF'ish, because that was my problem with the legs at first.
            Zorf Giudecca

Enso

I was trying to improve the hands for Carlos Miyamoto. 6 years later, here it is.

Quote from: Titiln
focus more and stop thinking about things like the internet or titties

Quote
Whatever happened to sex, drugs, and Rock. Nowadays, it's whores, AIDS, and Hip-Hop.

NiO ErZeBeTh

Another try at CvS style, now its a waifu.



            Zorf Giudecca

Enso

Quote from: Titiln
focus more and stop thinking about things like the internet or titties

Quote
Whatever happened to sex, drugs, and Rock. Nowadays, it's whores, AIDS, and Hip-Hop.

Diek Stiekem

Quote from: NiO ErZeBeTh on September 06, 2021, 04:09:32 PM
Another try at CvS style, now its a waifu.





I like the look of this, good work!
"Such Heroic Nonsense!"


demongorne

Takuma aof mode kof stance attempt     

Momotaro

Quote from: demongorne on September 22, 2021, 07:50:31 PM
Takuma aof mode kof stance attempt     

Nice one!
I'm curious, what is your animation software?

demongorne

#7134
I use Gimp 2.0

Now then, I fixed some issues

lower pectoral fixed 

demongorne

#7135
My personal verion of marco rossi ngbc - started out from this   to obtain this   

RagingRowen

Quote from: demongorne on October 07, 2021, 07:55:11 PM
My personal verion of marco rossi ngbc - started out from this   to obtain this

Leans more towards CPS2 for me but it's still cool.
WIP Schedule:
CvS Overdrive - Build 1

demongorne

Many tanks mate, indeed he looks too short for a cvs char I was wrong to scale the sprite, however I finally found a personal way to convert drawings in sprites though the whole process is very long and difficult (also the real problem is still make the entire animation and intercalation of the sprites)

DGO

Can i tell you a secret? never liked cvs2 Chun-li´s parry, also, neither that she shares jumping light and medium kick / punch animations, so: