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Re: Infinite WIP's-I suck at LIFE maybe Gato? (Read 826250 times)

Started by Infinite Daze, August 29, 2012, 07:01:14 am
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Re: Infinite WIP's- Gouken
#241  November 19, 2012, 07:52:52 am
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knock it on out Infinite. i can't wait, yup yup.
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Re: Infinite WIP's- Gouken
#242  November 19, 2012, 07:56:21 am
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Think you could add the palette select option
that apears at the start of the match like BBB chars by 9 have?

Re: Infinite WIP's- Gouken
#243  November 19, 2012, 08:18:08 am
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Please no, I hate that!


Re: Infinite WIP's- Gouken
#244  November 19, 2012, 08:20:57 am
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Re: Infinite WIP's- Gouken
#245  November 19, 2012, 03:16:13 pm
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NO.
I dont think that no is big enough....
Re: Infinite WIP's- Gouken
#246  November 19, 2012, 03:20:51 pm
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FUCK. TO. THE. NO!

That shit is so retarded! Almost EVERY character I see with some kind of selection like that before a battle almost ALWAYS just sits there forever as AI and the match never begins.
Re: Infinite WIP's- Gouken
#247  November 19, 2012, 11:54:03 pm
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Can't wait for the palette template! :-D  SOOOO PUMPED!!! :D:D:D
Re: Infinite WIP's- Gouken
#248  November 20, 2012, 12:27:31 am
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Think you could add the palette select option
that apears at the start of the match like BBB chars by 9 have?

Would only be useful if the char has like 60+ palettes but most people prefer the old more practical way of handling palettes. The 12.
Chilling
Re: Infinite WIP's- Gouken
#249  November 20, 2012, 12:52:46 am
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Think you could add the palette select option
that apears at the start of the match like BBB chars by 9 have?

Would only be useful if the char has like 60+ palettes but most people prefer the old more practical way of handling palettes. The 12.

I agree, I have some characters where I have extra Palettes not listed on the def file, but people having a million you can choose from ingame is overkill.

DW

Re: Infinite WIP's- Gouken
#250  November 20, 2012, 12:58:16 am
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*Gouken Crouching attacks done.
-I really hate aligning sprites  :( .

You and me both sir... You and me both. I know your pain, if only a little. I refuse to do it.

That's what I've been doing for ... huh ... all my characters. :ninja:
That's what you get for making original characters. ;P

I never thought about this...but indeed you have. O_O I commend the effort and patience it takes to align an entire char... Even with the help of onionskin, it's still quite a hassle.

Re: Infinite WIP's- Gouken
#251  November 20, 2012, 03:35:25 am
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*Gouken Crouching attacks done.
-I really hate aligning sprites  :( .

You and me both sir... You and me both. I know your pain, if only a little. I refuse to do it.

That's what I've been doing for ... huh ... all my characters. :ninja:
That's what you get for making original characters. ;P

I never thought about this...but indeed you have. O_O I commend the effort and patience it takes to align an entire char... Even with the help of onionskin, it's still quite a hassle.
Yeah DevineWolf, it would of been so cool if they had a perfect axis set to them or if he were somewhat flat footed like other shoto's  :( .


*all sprites in, I'm about to start on his color separation.
Last Edit: November 20, 2012, 06:05:41 am by ID.FINITE
Re: Infinite WIP's- Gouken
#252  November 20, 2012, 06:35:37 am
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Lol, I'm telling you man, Infinite sets his mind to something and makes it happen. Looking great, man. When you get to a beta testing level with him, I'm happy to assist as always.

No doubt D. This project is looking nice. I've got to sort out a separate Mugen with just his releases!!

Keep up the amazing job Infinite. Again, I love your stuff. :lugoi:
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Re: Infinite WIP's- Gouken
#253  November 20, 2012, 06:41:36 am
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Second that of what was just said, by Sai. Awesome.
Re: Infinite WIP's- Gouken
#254  November 20, 2012, 04:12:56 pm
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Think you could add the palette select option
that apears at the start of the match like BBB chars by 9 have?


Nah, not really a fan of that, though I wish you could do that at the character select like KOFXIII. 

Lol, I'm telling you man, Infinite sets his mind to something and makes it happen. Looking great, man. When you get to a beta testing level with him, I'm happy to assist as always.

No doubt D. This project is looking nice. I've got to sort out a separate Mugen with just his releases!!

Keep up the amazing job Infinite. Again, I love your stuff. :lugoi:

Second that of what was just said, by Sai. Awesome.

Thanks

*Also If anyone has any super move ideas for Gouken let me know. because his super moves are limited.
Last Edit: November 20, 2012, 04:22:33 pm by ID.FINITE
Re: Infinite WIP's- Gouken
#255  November 20, 2012, 04:29:11 pm
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Hadouken barrage: like Charlie Nash, Gouken fires some hadouken in sequence.

I have paid a little extra to have the sprites done by CvS... :p

LV 1 could be 3/4 hadouken and player have a lot of control, like with Charlie and even more: pressing the button will make Gouken fire, pressing up will make Gouken fire it upward.

Max level would be the same but with more fireballs.

Super Tatsu: Gouken kicks the enemy in air, like he does with the normal tatsu kick special, but then he jumps and make a nice aerial combo.

Kind of Misogi: a super counter - Gouken wait the enemy to attack. If so he swipe him make him falling, the dissapear and reappear over him, chopping the opponent misogi stile.


Re: Infinite WIP's- Gouken
#256  November 20, 2012, 04:46:38 pm
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Hadouken barrage: like Charlie Nash, Gouken fires some hadouken in sequence.

I have paid a little extra to have the sprites done by CvS... :p

LV 1 could be 3/4 hadouken and player have a lot of control, like with Charlie and even more: pressing the button will make Gouken fire, pressing up will make Gouken fire it upward.

Max level would be the same but with more fireballs.

Super Tatsu: Gouken kicks the enemy in air, like he does with the normal tatsu kick special, but then he jumps and make a nice aerial combo.

Kind of Misogi: a super counter - Gouken wait the enemy to attack. If so he swipe him make him falling, the dissapear and reappear over him, chopping the opponent misogi stile.
Thanks Garuda, those are some cool ideas. I was thinking of something like a Misogi super but the counter into it is even cooler.
Re: Infinite WIP's- Gouken
#257  November 20, 2012, 05:06:01 pm
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I have an idea or two.
–Shin SRK into Hadouken: Gouken does the first two hits of Shin SRK, but launches P2 on the second hit and nails them with a charged Hadouken on the way down.
That's all for now. I'll post as I get more ideas.

     Posted: November 20, 2012, 05:14:47 pm
–Super Senkugoshoha thingy
Gouken does EX–style Senkugoshoha but nails P2 on the way down with a mini–Misogi or something.
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: Infinite WIP's- Gouken
#258  November 20, 2012, 05:57:41 pm
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But... Gouken does has Denjin Hadouken, I don´t think a Hadouken Barrage fits him since that is more related to the Satsui No Hadou with Gouken hates. You get the idea.

Some ideas:

-Something like Ken kicks special but while in the air it does an aerial rave and sents the enemy back to the ground.
-A Counter like Takuma´s HSDM IN 2002UM, it gets hit and counters hitting the enemy in the neck with a chop
Chilling
Re: Infinite WIP's- Gouken
#259  November 20, 2012, 06:54:09 pm
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Thanks C.A.N and Goodaldo for the move ideas.
Re: Infinite WIP's- Gouken
#260  November 20, 2012, 10:04:24 pm
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Hadouken barrage is an omage to the famous april fools char Sheng Long!!