SF3 sagat

Started by Chatman, April 14, 2010, 01:55:21 AM

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Chatman

Did sagat in sf3 style. It was my first try with the style, so be gentle.   ;)

The evolution:

original             resize             final


tiger uppercut!
working on the rest of the SF2 cast who didn't make the cut. More later!
C and C always welcome.  :)
updater:

double update:

Duo Solo

Cant wait to see your rendition of Tiger Knee.

Chatman

Quote from: Infernity on April 14, 2010, 02:12:09 AM
Cant wait to see your rendition of Tiger Knee.
And i cant wait to finish the tiger uppercut.  ;D Gonna finish the rest of the cast's standing sprites first though.

darkgirl

Mhh.. nice!. Colors seem more striking.

Nero D.

That's pretty tight man.
i cant count the reasons i should stay

one by one they all just fade away...


http://nero-blanco.deviantart.com/

Blade Art

nope he doesn't have the sf3 touch at all, he should be more like the sf4 version, requires to redo sprite from scratch
SITE BANNED DUE TO ADFLY USE

the_mith

Quote from: Chatman on April 14, 2010, 01:55:21 AM
working on the rest of the SF2 cast who didn't make the cut. More later!

Geez thats pretty much everyone, good luck with that!!

With regards to the sprite, it still looks way to alpha-esq you will need to draw from scratch to get the SF3 look... Still nice though

I always shine!

Chatman

Quote from: Blade Art on April 14, 2010, 09:52:35 AM
nope he doesn't have the sf3 touch at all, he should be more like the sf4 version, requires to redo sprite from scratch
Ha...you're funny.
Quote from: the_mith on April 14, 2010, 12:52:27 PM
Geez thats pretty much everyone, good luck with that!!
With regards to the sprite, it still looks way to alpha-esq you will need to draw from scratch to get the SF3 look... Still nice though
I see watcha mean...might try it later. Until i get more experience im gonna play with the colors and really get the style down.

inktrebuchet

i think the purple tint should be on his shins also.

as if a purple light was hitting on him from the ground.

Retro Respecter

That looks impressive.

Chatman

Quote from: ink on April 15, 2010, 03:51:21 PM
i think the purple tint should be on his shins also.

as if a purple light was hitting on him from the ground.
hmm...ill try it.
Quote from: Uche_of_MFG on April 15, 2010, 04:14:06 PM
That looks impressive.
Thank you sir.  :)

vyn

Shading follows some of the sf3 rules, same with scale indeed but the style is certainly not there. Id like to see some of your other characters though.

Chatman

Quote from: [V]yn on April 16, 2010, 03:43:07 AM
Shading follows some of the sf3 rules, same with scale indeed but the style is certainly not there.
What do you mean by "style"? explain please. I wanna improve and i dont get what you are saying.
Quote from: [V]yn on April 16, 2010, 03:43:07 AM
Id like to see some of your other characters though.
As they come, lol! Next up is DeeJay for everyone reading this.

vyn

There are a couple of fellas in this forum who can truly help you but ill try. If you take a sprite of ryu from sfa3, resize, recolor it using sf3 gamma and shading as this time you wont get sf3 ryu will you??. Body proportions are very important and sf3 is pretty crazy in those with even bigger hands, feet and smaller heads in quite a few cases also detail in stuff like clothes is incrased but neglected in faces. Hmm lighting remains in the usual capcom source. Sagat is probably not the best example since he has little to change being almost naked... (look at sf4, pretty much the same) Still wait for someone elses input, will probably be better.

Kratos

I'm just not feeling SF3 from it. I don't think the proportions are right, looks like you just made him taller, but not "bigger".

Also his elbows and lower stomach are colored weird. I'd like to see you improve these things. Just some honest feedback.

Chatman


kakkoii superhero

the lining of his muscle definition is too sharp, maybe use lighter tones for the line where the surounding area is very light, like his back on the tiger uppercut 1st frame, the lines there are too dark.

about his face, maybe a little more glow on his forehead, since he is bald so it is not logical if his cheekbone area has more highlight than his bald forehead,

and beside giving higlight on the cheek area all the way down to the side of the mouth made him looked like having a droopy cheek, the highlight might look better if only at the upper part of the cheek

ZayOsiris Gaming

I like what i see, you did a great job.

Momotaro

I know SF3 style is a lot of work, but a complete SF3 style Sagat would be so great.
Keep up the good shit!

Ax

I like it to and I really like the SFIII purple tint on him. I recommend adding more frames of just his pants flickering left and right so you have the SFIII feel like all their characters have in heavy animation for every movement.
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