Quack's fighting gameish spriteland

Started by Lunchbillion, May 29, 2011, 08:08:32 AM

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Lunchbillion

Bardock Z2
My attempt at Balthazar's style. I based him off Bardock from DB Tap Battle.


LunchPolice
Yup, it's me.


Dubsy
Character design belongs to enigma from Ace Attorney Online.


Narome
An original character of mine.


Spoiler: Original post (click to show)
I decided to sprite a roleplay character of mine for fun. It's not really that Street Fightery, and I have no idea how good it is.
Here it is anyway.

- right click > view image to see it better -

Comments are welcome :)
Formerly LunchPolice aka Quack

kakkoii superhero

by the stance it looks like he is going to fight like bruce lee.

nice detail, you even give him nipple... but that green face paint thing doesn't look good on sprite, it will just like a palette mistake than a design imo.

and the pants is kinda too tight for the style, and even if you want to make an old worn out looking fabric , use at least 3pixels to form a triangle showing the ripped/ torn/ parts, don't use 1 pixel because it will look like random stray pixels.

Lunchbillion

So I know this is a mega necro bump... and I'm not sure if I'm allowed to post in it anymore, but I guess it IS my art thread... Eh whatever, someone lock this if I'm not allowed.



I made a new sprite of the same character. Thoughts?
Here's a non-sprite version for reference http://lunchpolice.deviantart.com/#/d56j5ti
Formerly LunchPolice aka Quack

Lunchbillion



Phew. Finally finished the stance animation.

Comments?

     Posted: August 04, 2012, 05:16:05 AM


Here's another stance I made today, but the character doesn't belong to me.
Character design made by enigma on Ace Attorney Online.

     Posted: September 29, 2012, 12:26:55 AM

Started making a little fix up, but I want to know if it looks any better before actually filling in the details.


Here's a very WIP walk animation.
Formerly LunchPolice aka Quack

Lunchbillion

Formerly LunchPolice aka Quack

AlexSin

Quote from: LunchPolice aka Quack on September 30, 2012, 10:22:24 AM

Anyone?
Really nice, but I think you should do one or two frames at the end of the gif for a transition.

Quote from: LunchPolice aka Quack on August 03, 2012, 01:28:14 PM

Started making a little fix up, but I want to know if it looks any better before actually filling in the details.

Does the green hand have to be bigger than the other one? I was looking the first post.

Lunchbillion

#6
QuoteReally nice, but I think you should do one or two frames at the end of the gif for a transition.

Damnit... alright, I guess I'll try that out! Thanks dude. :)

QuoteDoes the green hand have to be bigger than the other one? I was looking the first post.

Only a little, I altered the design as you can see here.
Spoiler (click to show)
Formerly LunchPolice aka Quack

Lunchbillion

---------OLD-------------------NEW-----------


Better?
Formerly LunchPolice aka Quack

Karasai

no offense but it doesnt really look like a walk cycle.

You may want to use Ryu's for example, because it looks somewhat similar

Lunchbillion

Hey guys I made an edit to make his torso thrust less ridiculously...

Quote from: Karasai on October 01, 2012, 05:39:24 AM
no offense but it doesnt really look like a walk cycle.

You may want to use Ryu's for example, because it looks somewhat similar
Oh. I used Ryu's walk as a reference, actually. I don't want to trace because I want to hone my animation skills.
Any other more specific advice?

Formerly LunchPolice aka Quack

AlexSin

Quote from: LunchPolice aka Quack on October 01, 2012, 06:34:50 AM
Hey guys I made an edit to make his torso thrust less ridiculously...


Hmmm... now I think the left shoulder (in your right) "jumps" a bit too much, maybe that's only me. Keep it up!


Shadow0X3

I agree with G.o.D. there, the artists left shoulder looks like it's made of Jell-o. Granted we don't know what the "beasts" arm structure is, but I doubt it's something that would "flow" that much

If you see a Diverien, it's almost definitely me. So say hi :D

TRUEMicah

TBH, it looks more like a "scooch" cycle as he's not technically walking.  :P
Have him lift his feet higher from the ground.

Lunchbillion

#13

Look it's meeee
Not sure what style this is supposed to be but whatever
Formerly LunchPolice aka Quack

AlexSin

The legs (pants) suggest a lightsource from straight above, but the torso tells the lightsource is in front of him. (I think?)

Lunchbillion



Got inspired after seeing Diepod's stream.
Formerly LunchPolice aka Quack

Lunchbillion

Formerly LunchPolice aka Quack

Lunchbillion



Not fighting-game related but whatever here's Luigi. :)
Formerly LunchPolice aka Quack

Markpachi

That looks so cute. Neat spriting style you have there, Quack. :)

Rest in peace, Tamez. Thank you for everything.

Lunchbillion

Sure has been a while!



Here's Chrom from Fire Emblem: Awakening.
His design is waaaay too intricate for low-res sprites, haha. Probably would have been easier if I increased the colour count though. I can see why there are so few Fire Emblem characters for MUGEN. I wanna play as him so bad!
Formerly LunchPolice aka Quack