This was been on my mind for years, ever since I did my first edit in the form of Nightmare Geese over PotS' Geese.My plan is to edit PotS' original Pre-2022 Geese to be separated into 4 (originally 3) modes.The issue is actually making up the movesets.Here they are as of now:Normal:Pretty much Classic Geese. Uses his CvS2 moveset and is meant be based on his FF appearances.Specials:(Double) ReppukenShippuken - EX is Double ShippukenJaeikenAtemi NageRaimei Gouha NageLevel 1/2 Supers:Raising Storm - MAX is inverted so it's coloured Red ala 98UMRashoumon - Done with 360,kLevel 3s:Deadly RaveThunder Break - 2K2UM variantEX:Based off his KOF appearances, more specifically, 98UM and XI.Specials:(Double) Reppuken - Melee variantShippuken - The (sorta) two-handed, dispersing variantJaeiken - Now done with Punch buttonsAtemi Nage - Now done with Kick buttonsHishou Nichirin ZanShinkuu NageLevel 1/2 Supers:Raising Storm - 98UM look, does 1 hit compared to Normal mode's multipleRashoumon - Done with HCBx2,pLevel 3s:Deadly RaveRaging Dead End - FFWA variantModern:Based off KOF XIV/XV appearances.Specials:(Double) ReppukenShippukenAtemi Nage - Also done with Kick buttonsRaimei Gouha NageHishou Nichirin ZanFudou KenLevel 1/2 Supers:Raigou ReppukenOni HanmonLevel 3s:Raising Storm - XIV variantRashoumonNightmare:Token Boss mode. Based on his RBFFS and 2K2UM Nightmare movesets.Specials:(Double) Reppuken - The tall, curvy variants. Faster than the Normal ones(Double) Shippuken - Can be done twice in one usageJaeiken - Heavy variant has a grab when it hitsAtemi NageRaimei Gouha NageUra KumogakushiLevel 1/2 Supers:Raising Storm - Claw variant, MAX is Thunder Break (RBS variant, but multihit)RashoumonDeadly Rave - 98UM versionLevel 3s:Raising Combination - His FF3 HDM and an SDM in 2K2UMRaging Dead End - 2K2UM Kyokuu Reppuzan versionYou're probably weirded out by EX Geese not getting Raimei Gouha Nage. I did so because I didn't want that mode to be winning too hard over Normal in the move department.I should've given EX Geese the 98' DR, but I thought it would make more sense for Nightmare mode, assuming he's at his full potential and doesn't need as much power to use it.I'm posting this here for motivation and to see if any lads are willing to expand or join in on this. If you are willing by chance, then .
Seems pretty good so far. I think for EX's level 2, you could go with how Kyoku Reppu Zan worked in FFWA, with 4 short ranged small Reppuken projectiles before doing a big Reppuken with both hands that goes full screen and knocks down (that's also how Don Drago's Wild Mode Geese does it).Also, would level 3 Thunder Break be the 2K2 UM variant, with the Max version for Nightmare being how it is in POTS/Real Bout?
Updated with a couple more notes and a change to EX Geese's Supers.I decided to go with PotS' KRZ take since I thought it would work well as a LVL1/2 while OH was moves to LVL2 only temporarily.KRZ having projectiles wouldn't make much sense since EX has the melee Reppukens.
Decided to take the risk and giving him a 4th mode (Modern, mostly inspired by me doing one for DeathScythe's Akuma), and revised the other modes, staying closer to their respective games' movesets.
RagingRowen said, September 10, 2022, 05:58:15 pmDecided to take the risk and giving him a 4th mode (Modern, mostly inspired by me doing one for DeathScythe's Akuma), and revised the other modes, staying closer to their respective games' movesets.Look pretty good. Although one thing about Raimei Gouha Nage I think you could do for EX mode if you'd like is make it a normal command move, as opposed to a special with an EX variant for Normal/Modern. 2002 UM Robert does that with his dive kick being a special for normal Robert & a command normal for EX Robert.
DauntlessMonk7 said, September 10, 2022, 08:00:48 pmRagingRowen said, September 10, 2022, 05:58:15 pmDecided to take the risk and giving him a 4th mode (Modern, mostly inspired by me doing one for DeathScythe's Akuma), and revised the other modes, staying closer to their respective games' movesets.Look pretty good. Although one thing about Raimei Gouha Nage I think you could do for EX mode if you'd like is make it a normal command move, as opposed to a special with an EX variant for Normal/Modern. 2002 UM Robert does that with his dive kick being a special for normal Robert & a command normal for EX Robert.I guess, but I just didn't feel like giving it to all his modes and I simply wanted a more notable playstyle change for EX.
RagingRowen said, September 10, 2022, 08:50:49 pmI guess, but I just didn't feel like giving it to all his modes and I simply wanted a more notable playstyle change for EX.Ah, that sounds fair, I was just thinking about it.Is Geese your current/most recent POTS edit WIP, or are you working on something else right now?
DauntlessMonk7 said, September 10, 2022, 11:04:15 pmIs Geese your current/most recent POTS edit WIP, or are you working on something else right now?Something else. Geese is just on the pipeline.
Normal and EX Geese will be with his shirt and Modern/Nightmare will be shirtless? So like two separate files?