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DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server) (Read 4050 times)

Started by DauntlessMonk7, April 29, 2020, 08:29:10 AM
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Poll

What sprites should be used for Normal Reppuken, & what sprites should be used for Raigou Reppuken?

Normal: Small, Raigou: Nightmare
8 (61.5%)
Normal: Nightmare, Raigou: Small
5 (38.5%)

Total Members Voted: 13

DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
#1  April 29, 2020, 08:29:10 AM
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So, before i say anything else, i would just like to say that i'm not a very good coder, nor am i a hardcore fighting game player.
These edits are basically stuff i've been working on in my spare time (with a lot of help, of course),
So i ask that you please understand when i say that i honestly can't promise that any of my characters will be high quality & incredibly accurate to the source material, & that i cannot promise a super consistent update/bugfix schedule.

With that being said, i hope you enjoy what i do manage to put together out of these edits, & i appreciate/welcome any feedback.

Anyways:

Geese Howard by Phantom Of The Server (among others):

Spoiler, click to toggle visibilty
Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
#2  June 28, 2020, 11:03:35 PM
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Another update for Geese is coming fairly soon.
In the meantime, i have a question:
Which would be a better animaion to use for Raigou Reppuken
(the projectile super from XIV?)
The small RB1/KOFXIV style Reppukens, or the big RBS/Nightmare style Reppukens?
Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
#3  June 29, 2020, 12:46:25 AM
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big RBS/Nightmare style Reppukens for me. Also maybe make a poll about this topic
Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
#4  June 29, 2020, 02:17:23 AM
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big RBS/Nightmare style Reppukens for me. Also maybe make a poll about this topic

Ah, alright. I probably should try a poll & see what everybody thinks.

In that case, maybe i'll try & see if i can replace the Normal Reppuken sprites with the smaller Reppuken sprites, like the ones Rugal or Rock Howard have.
Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
#5  July 03, 2020, 02:20:15 AM
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Alright, putting on the finishing touches for Geese's next update.

In the meantime, a question for the community:

Does anybody have any suggestions on what character i could try & edit next?
Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
#6  July 03, 2020, 02:24:53 AM
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Kim Dong Hwan by shinrei would be good
Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
#7  July 03, 2020, 02:27:41 AM
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Kim Dong Hwan by shinrei would be good

I was thinking about editing Jmorph's Kim Kaphwan, now that you mention Kim.

Although, and correct me if i'm wrong, but aren't most of ShinRei's characters private?
Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
#8  July 03, 2020, 02:34:06 AM
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he posted the two kim brothers, but the gameplay is horrible and urgently needs some edits
Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
#9  July 03, 2020, 02:35:27 AM
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Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
#10  July 03, 2020, 02:41:13 AM
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Last Edit: July 03, 2020, 02:49:42 AM by reporter vesgo
Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
#11  July 03, 2020, 02:41:58 AM
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Oh, i don't think we're allowed to post links to Mugen Archive here. Sorry.
Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
#12  July 03, 2020, 02:50:26 AM
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link uptade
Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
#13  July 03, 2020, 02:53:47 AM
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Ah, thank you.

I’ll download them & see what i could do with them.
Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
#14  July 03, 2020, 06:16:13 AM
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Geese Updated again.
Notes will be added when i start feeling not exhausted.
Check first post.
Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
#15  July 03, 2020, 07:54:28 AM
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I like very much of this edit, continue your efforts man.
Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
#16  July 03, 2020, 07:56:54 AM
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I like very much of this edit, continue your efforts man.

PS: You will add multicolored sparks in Geese too, like Divinewolf, Infinite, Falcon Rapper chars?

Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
#17  July 03, 2020, 02:01:22 PM
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I like very much of this edit, continue your efforts man.
PS: You will add multicolored sparks in Geese too, like Divinewolf, Infinite, Falcon Rapper chars?

I suppose i could, but truth be told, i consider that to be very low priority compared to everything else.
Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
#18  July 11, 2020, 05:20:19 AM
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So, an update: I finally figured out how to get Max Mode working for Geese.
Now i just need to change every single one of his attack states to get rid of the Custom Combo properties.
Which is probably going to take a while.

While i'm working on that in the meantime, i'll probably mess around with some other stuff, like changing Geese's character select/victory screen portraits.
Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
#19  July 20, 2020, 04:59:27 AM
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Quick update:
It's looking likely that i'm probably going to disable/remove the 98UM style animation from the Level 1 Raging Storm,
because i'm having issues trying to get it to only do one hit.

It will be replaced by ether the CVS one, or a downgraded RBS one.
Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
#20  August 08, 2020, 11:09:39 PM
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Update: I got rid of the 98UM Raging Storm in favor of the CVS one.
I'm still working on Geese, i've just been doing some other stuff as of late.