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MatreroG

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Messages by MatreroG

    

Re: Street Fighter Alpha/Zero Thailand Stages Request

 March 26, 2023, 02:59:05 PM View in topic context
 Posted by MatreroG  in Street Fighter Alpha/Zero Thailand Stages Request (Started by MarioManX1983 March 24, 2023, 10:42:38 PM
 Board: Requests

MFFA and MA warehouses have multiple versions of these stages. You only have to enter those sites at your own risk.
    

Re: [Theme Thread] CVS Sprite thread

 March 26, 2023, 02:42:17 PM View in topic context
 Posted by MatreroG  in [Theme Thread] CVS Sprite thread (Started by Formerly Hoshi April 21, 2010, 09:51:37 PM
 Board: Graphics

    

Re: Wide-screen and zoom edits of various lowres stages

 March 26, 2023, 02:37:23 PM View in topic context
 Posted by MatreroG  in Wide-screen and zoom edits of various lowres stages (Started by Kasasagi March 18, 2023, 02:09:06 PM
 Board: Edits & Addons 1.0+

Nice to see the classics bgs being adapted to the most contemporary aspects.
    

Re: NEOs Sprite Work (CPS2/CPS3)

 March 26, 2023, 02:30:57 PM View in topic context
 Posted by MatreroG  in NEOs Sprite Work (CPS2/CPS3) (Started by yatta.Neo March 23, 2023, 08:12:54 AM
 Board: Graphics

Nice stuff. Your sprite work on Sonic is generating some hype. I hope you have time and desire to continue developing the char.
Plus the big portraits, custom DeeJay and Freeza wip sketch also deserve to be pointed out.
    

Castlevania: Fighter (MUGEN Game)

 March 23, 2023, 08:53:28 PM View in topic context
 Posted by MatreroG  in Castlevania: Fighter (MUGEN Game) (Started by MatreroG March 23, 2023, 08:53:28 PM
 Board: Gaming

Castlevania: Fighter is at heart a fighting game, more precisely a Boss Rush type. It lets you play all 28 available characters, among them several illustrious members of the Belmont family, in the inevitable versus and training modes as well as a cooperative mode where you face the end-of-level villains in pairs.
In short it's a great fan tribute to 2D Castlevania games and this latest version of the Demo is being developed by Serio's Business.



Download:
https://castlevania-fighter.en.uptodown.com/windows/download
    

Re: Stage Zoomer

 March 23, 2023, 08:44:28 PM View in topic context
 Posted by MatreroG  in Stage Zoomer (Started by Pixel Grass May 11, 2021, 01:25:59 AM
 Board: Your Releases, 1.0+

It seems a simple method and an interesting tool.
I understand much of the code of the stages but it can be something useful to do a quick edit. I'll check it out, thanks for share.
    

Re: M&Ms Warehouse

 March 23, 2023, 08:36:42 PM View in topic context
 Posted by MatreroG  in M&Ms Warehouse (Started by Carmell March 21, 2023, 06:26:27 AM
 Board: Your Releases, 1.0+

What a nice rework!  :thumbsup:
The stage has a Megaman vibe.
    

Re: Broly Z2 Style Starting Drawing Style

 March 23, 2023, 08:33:59 PM View in topic context
 Posted by MatreroG  in Broly Z2 Style Starting Drawing Style (Started by BizarroToro June 19, 2014, 04:17:38 AM
 Board: Graphics

Thanks!! yeah its just a test pallette, later gonna add more and more colours... The 3d model its download from the web and edited with Autodesk mudbox, later the animation in Autodesk 3ds max, and the renders a mix between max and keyshot and finally are edit in Adobe Photoshop...its a long process, but the result its a close a 2d cartoon sprite...

Here a similar sample of the process for a idea..... ;D
https://kofaniv.snk-corp.co.jp/english/info/15th_anniv/2d_dot/creation/index.php
It definitely sounds like a lot of work but the result, while still very early, looks solid. I hope you can tease more progress soon.

    

MtrG Training Room Stage 1.1 & 1.0

 March 14, 2023, 12:49:47 PM View in topic context
 Posted by MatreroG  in MtrG Training Room Stage 1.1 & 1.0 (Started by MatreroG March 14, 2023, 12:49:47 PM
 Board: Your Releases, 1.0+

    

Re: M.Bison and Magneto - Xmen vs Street Fighter in K_Style by K99

 March 07, 2023, 10:04:32 PM View in topic context
 Posted by MatreroG  in M.Bison and Magneto - Xmen vs Street Fighter in K_Style by K99 (Started by kenshiro99 March 03, 2023, 03:21:21 AM
 Board: Your Releases, 1.0+

Nice job. I really appreciate the editing on the MARVEL side,, thanks. :neutral: :goi:
    

Re: Sacred Tree Stage 1.1 & 1.0

 March 04, 2023, 06:27:55 PM View in topic context
 Posted by MatreroG  in Sacred Tree Stage 1.1 & 1.0 (Started by MatreroG February 23, 2023, 11:21:59 PM
 Board: Your Releases, 1.0+

Now a night version for the Sacred Tree stage was added to the first post.



    

Jaspion: The Game (OpenBOR Game)

 February 28, 2023, 08:06:32 PM View in topic context
 Posted by MatreroG  in Jaspion: The Game (OpenBOR Game) (Started by MatreroG February 28, 2023, 08:06:32 PM
 Board: Gaming

Jaspion: The Game, by Rafael Souza (aka R_S).
It's a cool game based on an adaptation of "Power Rangers" for consoles from the 1990s, in a look that resembles MegaDrive or SNES cartridges, but using the OpenBOR engine.
Expect the traditional: TMNT-style one to four player beat'em up gameplay, appropriate scenarios, energy bars, special combos, power-ups, boss list based on the original series, and of course, the unforgettable soundtrack.

I don't want to anticipate surprises, so enjoy the first levels in the video.


Download link:
https://www.mediafire.com/file/0plhg95a0y8ym2s/Jasp_1.0.zip/file
    

Re: Original stage - Heavy Industrial zone by GDM and Beterhans

 February 27, 2023, 01:45:17 PM View in topic context
 Posted by MatreroG  in Original stage - Heavy Industrial zone by GDM and Beterhans (Started by beterhans February 27, 2023, 12:54:24 AM
 Board: Your Releases, 1.0+

Neat work  :thumbsup:
    

Re: Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (6/2/2023 Release)

 February 24, 2023, 02:18:38 AM View in topic context
 Posted by MatreroG  in Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (6/2/2023 Release) (Started by Kirishima February 21, 2022, 06:39:43 AM
 Board: Fighting Games

Is Biff Slamkovich/Aleksey Zalazof the one in Zangief's intro?
    

Sacred Tree Stage 1.1 & 1.0

 February 23, 2023, 11:21:59 PM View in topic context
 Posted by MatreroG  in Sacred Tree Stage 1.1 & 1.0 (Started by MatreroG February 23, 2023, 11:21:59 PM
 Board: Your Releases, 1.0+

    

Re: Are there any boss rush full MUGEN games?

 February 21, 2023, 11:34:26 AM View in topic context
 Posted by MatreroG  in Are there any boss rush full MUGEN games? (Started by Mr. Nobody February 21, 2023, 01:49:53 AM
 Board: M.U.G.E.N Discussion

    

Re: MVC1 Custom Portraits Thread

 February 21, 2023, 11:22:11 AM View in topic context
 Posted by MatreroG  in MVC1 Custom Portraits Thread (Started by sanstrong August 13, 2020, 02:59:16 AM
 Board: Sprite Projects

First time I see this thread and I was pleasantly surprised.
Although the MC1 style is not my fav, the high quality of your custom portraits cannot be denied. And from the first post to the most recent, it can be seen the progress and growth of your skills as a pixel artist.

Nice job, buddy.
    

Re: Manjimaru Sengoku in CVS/POTS released!

 February 17, 2023, 06:48:02 PM View in topic context
 Posted by MatreroG  in Manjimaru Sengoku in CVS/POTS released! (Started by Gêmeos dos Jogos February 15, 2023, 02:09:49 PM
 Board: Your Releases, 1.0+

Manjimaru Vs Nakoruru
    

Re: Get AI to extend this Akuma's cave Stage

 February 14, 2023, 08:50:49 PM View in topic context
 Posted by MatreroG  in Get AI to extend this Akuma's cave Stage (Started by beterhans February 14, 2023, 04:41:14 AM
 Board: Your Releases, 1.0+

You are exploring some pretty cool possibilities.
I tried very few times with the images generated by AI but I never thought of applying it to the creation of MUGEN stages. The fact of focusing on extending the size of the bgs is very good. I wonder how all this would work with pixel art?

Keep the nice job. :thumbsup:
    

Re: Lipid's Pixels (and commentaries)

 February 14, 2023, 08:42:24 PM View in topic context
 Posted by MatreroG  in Lipid's Pixels (and commentaries) (Started by lipidking January 31, 2023, 06:42:27 PM
 Board: Graphics

Hey, it looks pretty good!