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oraora?

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Re: Basara's WIP thread (There's not just CF this 2025)

 March 09, 2025, 09:50:08 am View in topic context
 Posted by oraora?  in Basara's WIP thread (There's not just CF this 2025) (Started by Basara Bogard October 12, 2010, 08:33:06 pm
 Board: Projects

I was thinking to finish and release some of my ye-olde WIPs, various of them I never talked about and some are part of my WIP page in my site, that will be seen during these weeks, but I want to release a lot of stuff in this month, so I hope to do it ;) soon more news that aren't just for ClayFighter, stay tuned ;D
now there is hope for especially larry light, evil satomi yajima, kotaro fumma and anti-gouki, and the others :8):
    

Re: How do i add more characters insids the slots?

 March 07, 2025, 09:51:59 am View in topic context
 Posted by oraora?  in How do i add more characters insids the slots? (Started by snowy997 March 04, 2025, 07:09:46 pm
 Board: Ikemen General Discussion and Help

for this part:

Code:
;      SuaveDude, previous=d, next=w, select=/s+a

i don't think there is a need to assign the select=/s+a parameter because this was like assigning the character to select only by pressing start then followed by a button to select the character and not selecting the character on any button press such as one of the example that I found in os farram's Ikemen Go Fighting Collection in the select.def file:

Code:
slot = {
      Iori-KOF98/_Ikemen_GO.def, stages/kof-XIII-KOF`95-Remix_Stage.def, includestage=0, order=7, ordersurvival=7, previous=d, next=w             ;yes-stage;yes-music ;Author:"ikaruga"
      Yiori/_Ikemen_GO.DEF, stages/kof-XIII-KOF`95-Remix_Stage.def, includestage=0, order=0, ordersurvival=0, previous=d, next=w, select=/s+a            ;yes-stage;yes-music ;Author:"[Yagami+ihoo1836]"
      Yiori/_Ikemen_GO.DEF, stages/kof-XIII-KOF`95-Remix_Stage.def, includestage=0, order=0, ordersurvival=0, previous=d, next=w, select=/s+b            ;yes-stage;yes-music ;Author:"[Yagami+ihoo1836]"
      Yiori/_Ikemen_GO.DEF, stages/kof-XIII-KOF`95-Remix_Stage.def, includestage=0, order=0, ordersurvival=0, previous=d, next=w, select=/s+c            ;yes-stage;yes-music ;Author:"[Yagami+ihoo1836]"
      Yiori/_Ikemen_GO.DEF, stages/kof-XIII-KOF`95-Remix_Stage.def, includestage=0, order=0, ordersurvival=0, previous=d, next=w, select=/s+x            ;yes-stage;yes-music ;Author:"[Yagami+ihoo1836]"
      Yiori/_Ikemen_GO.DEF, stages/kof-XIII-KOF`95-Remix_Stage.def, includestage=0, order=0, ordersurvival=0, previous=d, next=w, select=/s+y            ;yes-stage;yes-music ;Author:"[Yagami+ihoo1836]"
      Orochi_Iori/_Ikemen_GO.def, stages/ken_sfa3.def, includestage=0, order=0, ordersurvival=0, previous=d, next=w, select=/s+z                  ;yes-stage;yes-music ;Author:"Ahuron"
}

like if I want to select orochi_iori, i have to go to iori-kof98, press the d or w button to reach him and if his big portrait shows up, I have to only press start and z button to select him and not with other button press, here is another that I saw in another ikemen go game that there is no need to have this select=/s+a parameter where I believe I can choose my character after pressing d or w button with any button from a, b, c, x, y or z or even holding start by pressing a, b, c, x, y, z to select the character which I think it works:

Code:
slot = {
96-Ralf, stages/ikari96.def, music=sound/Rumbling on the City.mp3, order=2, previous=s, next=s
ralf94, stages/KOF94-BrazilStage.def, music=sound/JUNGLE BOUNCER.mp3, order=4, single=1, previous=s, next=s
}

correct me if I am wrong, I don't have the time to test :P but that's how I felt when I was reading some of the select.def of those ikemen go games
    

Re: Super Crazy Jam - The king of Fighters Multiverse

 March 04, 2025, 01:34:42 pm View in topic context
 Posted by oraora?  in Super Crazy Jam - The king of Fighters Multiverse (Started by Wou Mugen December 31, 2020, 06:32:27 am
 Board: Projects

    

Re: Fatal Fury: City of the Wolves

 March 02, 2025, 08:35:37 am View in topic context
 Posted by oraora?  in Fatal Fury: City of the Wolves (Started by videoman August 07, 2022, 11:04:51 pm
 Board: Fighting Games

    

Re: Character of the Month: February 2025 Nominations

 March 02, 2025, 08:32:59 am View in topic context
 Posted by oraora?  in Character of the Month: February 2025 Nominations (Started by Lyrica March 02, 2025, 04:22:12 am
 Board: M.U.G.E.N Discussion

    

Re: Fatal Fury: City of the Wolves

 March 01, 2025, 02:42:34 pm View in topic context
 Posted by oraora?  in Fatal Fury: City of the Wolves (Started by videoman August 07, 2022, 11:04:51 pm
 Board: Fighting Games

hey, wait a second! I thought Joe was supposed to have a broken leg! why is he suddenly playable?!
snk scrapped off the character, kuen and made a new character, preecha with new storyline different from kuen, maybe or maybe, kuen was meant for kof timeline since joe mentioned her in kof13's winquote against kula so maybe that was why joe's injury don't exists anymore  :P i am glad he is in, otherwise i don't even know who to main  :P and also mr. big? wow, the second art of fighting character to be in fatal fury franchise :8):
    

Re: what characters do you recommend?

 March 01, 2025, 02:14:55 pm View in topic context
 Posted by oraora?  in what characters do you recommend? (Started by mapleleafgrappl1ng February 17, 2025, 06:35:04 pm
 Board: M.U.G.E.N Discussion

    

Re: Character of the YEAR: 2024

 March 01, 2025, 02:11:41 pm View in topic context
 Posted by oraora?  in Character of the YEAR: 2024 (Started by Lyrica February 12, 2025, 02:11:40 pm
 Board: Contributions of the Month

    

Re: Character of the Month: January 2025 Voting

 March 01, 2025, 02:08:53 pm View in topic context
 Posted by oraora?  in Character of the Month: January 2025 Voting (Started by Lyrica February 24, 2025, 02:11:30 pm
 Board: M.U.G.E.N Discussion

jubei and kusanagi
    

Re: Fatal Fury: City of the Wolves

 February 16, 2025, 11:10:42 am View in topic context
 Posted by oraora?  in Fatal Fury: City of the Wolves (Started by videoman August 07, 2022, 11:04:51 pm
 Board: Fighting Games

mr. big marks the second art of fighting character to be in fatal fury series, no surprise actually  :P but I wonder why he would suddenly join in the tournament after so much years  :P i thought kain might be a dlc character  :P but cool to see joe and andy in too since I thought they might be cameos after seeing their students (except hokutomaru) in this tournament and four eyes joe higashi?  :mwhoa: this reminds me like I usually saw some of friends pretend to wear glasses to court girls and he might be using this method to try to date a girl since he always fail to get girl ;D
    

Re: SF3 New York Subway *384x224

 February 16, 2025, 11:03:09 am View in topic context
 Posted by oraora?  in SF3 New York Subway *384x224 (Started by inktrebuchet February 16, 2025, 01:51:55 am
 Board: IKEMEN Releases

This stage comes with a lot new features not seen in Street Fighter III: 3rd Strike. Those features are listed below.
   -Working clock that matches New York Time.
   -The subway in on a real schedule.
   -The colors of this stage changes with the hours of the day. So depending on the time of day, it will look different.
this looks like a pretty interesting feature  :8): I am curious to see if it works in other countries' timing too  :P wished I had the chance to try it
    

Re: UPPER Street Fighter 2 - REVIVAL - W.I.P.

 February 16, 2025, 10:53:20 am View in topic context
 Posted by oraora?  in UPPER Street Fighter 2 - REVIVAL - W.I.P. (Started by Charles_2011 February 04, 2025, 05:40:55 am
 Board: Projects

Super Street Fighter 2 Revival's art work is my best favorite artwork, cool to see you using them in your Street Fighter Mugen project :8):
    

Re: KarmaCharmeleon's WIP thread: Terry's Remake

 February 16, 2025, 10:51:00 am View in topic context
 Posted by oraora?  in KarmaCharmeleon's WIP thread: Wild Wolf (Started by KarmaCharmeleon April 21, 2019, 02:40:00 am
 Board: Projects

Sorry I'm late for Jubei, but better late than never!

Spoiler: Jubei Palettes (click to see content)

Will be working on Terry soon!
he does looks like ryuhaku todoh in most of these palettes  :8):
    

Re: Character of the YEAR: 2024

 February 16, 2025, 10:39:16 am View in topic context
 Posted by oraora?  in Character of the YEAR: 2024 (Started by Lyrica February 12, 2025, 02:11:40 pm
 Board: Contributions of the Month

gouki and kyo-2
    

Re: Character of the Month: December 2024 Voting

 February 10, 2025, 10:39:45 am View in topic context
 Posted by oraora?  in Character of the Month: December 2024 Voting (Started by Lyrica January 21, 2025, 06:19:07 pm
 Board: Contributions of the Month

    

Re: Character of the Month: January 2025 Nominations

 February 05, 2025, 02:57:56 pm View in topic context
 Posted by oraora?  in Character of the Month: January 2025 Nominations (Started by Lyrica February 05, 2025, 02:08:34 pm
 Board: Contributions of the Month

jubei yamada by KarmaCharmeleon - 1
mai shiranui by adamskie - 1
kusanagi by RedTheKOFFan2022 - 1
karin kanzuki by Sir Ghostler - 1
    

Re: KarmaCharmeleon's WIP thread: Terry's Remake

 January 25, 2025, 10:32:48 am View in topic context
 Posted by oraora?  in KarmaCharmeleon's WIP thread: Wild Wolf (Started by KarmaCharmeleon April 21, 2019, 02:40:00 am
 Board: Projects

I almost would say maybe don't do Rogue.  If I recall, in the past, Rajaa was doing Rogue, which looked to be kind of his magnum opus.  What was being done looked impressive so far, but I think he eventually just got tired and quit without releasing anything.
I should have been clearer on that, my error.  When Rajaa was working on Rogue, he was aiming for the moon, hell, past the moon with what he wanted to implement.  I would argue he burned himself out because of it.  I just hope KarmaC. doesn't do the same.
The last time Rajaaboy was hired to program all characters from super fighters by Death Adder aka Super Fighter Team, that was his last final contribution, I did n't know he was burned out from programming Rogue, Rogue had lots of other fighters' moves just like x-men vs. street fighter after she kissed her opponent, unless if Karma plans to program her only having only x-men vs. street fighter characters while the rest of the non x-men vs. street fighter would only have abilities from her Marvel vs. Capcom 2, maybe that should be easier and make much more sense in my opinion  :P but that depends on how Karma plans to make her
    

Re: Karin Kanzuki released

 January 25, 2025, 09:21:29 am View in topic context
 Posted by oraora?  in Karin Kanzuki released (Started by Sir Ghostler January 22, 2025, 03:36:09 am
 Board: Your Releases, 1.0+

at last you have released her  :8): some years ago when I checked your youtube, you were planning to make her :P
    

Re: Character of the Month: December 2024 Voting

 January 25, 2025, 08:56:56 am View in topic context
 Posted by oraora?  in Character of the Month: December 2024 Voting (Started by Lyrica January 21, 2025, 06:19:07 pm
 Board: Contributions of the Month

kyo-2 and ryo
    

Re: KarmaCharmeleon's WIP thread: Terry's Remake

 January 21, 2025, 09:53:36 am View in topic context
 Posted by oraora?  in KarmaCharmeleon's WIP thread: Wild Wolf (Started by KarmaCharmeleon April 21, 2019, 02:40:00 am
 Board: Projects

my best favorite of her was from kof2002 where she can turn into her orochi version  :8): my favorite female fighting game only started from kof97 with orochi shermie being the first since I main kyo, terry and ryo when I started kof97, I did not know about orochi leona only after I main iori :P orochi leona would be my second favorite and third would be kula :8): orochi leona was always a ban character in kof tournaments, so if possible, athena would be her replacement :P orochi leona gave me this good ol memory from the past, maybe one of your leona might have a mode that turns her into orochi leona as her level 3 where she can do her hsdm as level 3 as well, reminded me of chris from kof2002 :8): the other might be modern like kof13 or kofxv  :mhmm: