
Board: M.U.G.E.N Discussion
Hobo by Monkeyx5 - 2
Garfield by Garfieldfan and WlanmaniaX - 2
Earthworm Jin by Basara-kun - 2
Working on something else? The WIP section still has Miru
Wow, unexpected release! But always nice to have the Mario roster in Mugen grow.
Wild Wolf by KarmaCharmeleon & Akito - 1
Karin Kanzuki by Ghost Killer - 1
Shun'ei by TornilloOxidado - 1
Mini Cody by Basara-Kun - 1
- If you are the first person nominating this character, provide a link to their release
[State 1330, Helper]
type = Helper
trigger1 = animelem = 6
helpertype = normal
ID = 1302
pos = 0,0
postype = p1
stateno = 1302
helpertype = normal
name = "Reflect"
keyctrl = 0
[Statedef 1302]
type = S
movetype= A
physics = S
juggle = 4
poweradd= 0
ctrl = 0
anim = 1303
[State 1302, NotHitBy]
type = HitBy
trigger1 = 1
value = SCA,AP
time = -1
[State 1302, HitOverride]
type = HitOverride
trigger1 = !movehit
attr = SCA,NP,SP,HP
slot = 0
stateno = 1305
time = 1
forceair = 0
[State 1302, BindToParent]
type = BindToParent
trigger1 = 1
time = 5
[State 1302, DestroySelf]
type = DestroySelf
trigger1 = time = 33 (this bit is present to disappear when the character goes back to the standing animation)
[Statedef 1305]
type = A
movetype= A
physics = N
velset = 0,0
ctrl = 0
[State 1305, VelSet]
type = VelSet
trigger1 = 1
x = -7
[State 1305, NotHitBy]
type = NotHitBy
trigger1 = 1
value = SCA, AP
time = 1
[State 1305, 0]
type = PosAdd
trigger1 = Time = 0
x = -20
[State 1305, 1]
type = Turn
trigger1 = Time = 0
[State 1305, 3]
type = HitDef
trigger1 = parent,stateno = [1300,1330]
trigger1 = time = 0
attr = A, SP
damage = 15,1
animtype = Medium
guardflag = MA
pausetime = 5,5
sparkno = S8054
sparkxy = 0, 0
hitsound = S1,3
guardsound = S2,0
ground.type = High
ground.slidetime = 20
ground.hittime = 20
ground.velocity = -4,-3
airguard.velocity = -4,-3
air.type = Low
air.velocity = -4,-3
air.juggle = 1
air.fall = 1
affectteam = F
[State 1305, DestroySelf]
type = DestroySelf
trigger1 = frontedgedist < -29
trigger2 = movecontact = 1