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MUGEN All-stars Fighting Jam (Updated 04/25/13) (Read 77455 times)

Started by Jmorphman, February 01, 2013, 02:44:54 am
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MUGEN All-stars Fighting Jam (Updated 04/25/13)
New #1  February 01, 2013, 02:44:54 am
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Submitted for your approval, a custom screenpack by me, born of two perfectly good screenpacks mashed together to create an unholy combination, a combination that mankind was never prepared for.
Spoiler: Screenshots (click to see content)
Spoiler: Featuring three select different screen sizes, 119, 57, and 38 slots! (click to see content)
Spoiler: And it includes two sets of hitsparks at no additional cost? What a value! (click to see content)
Dare you to try it out?!?!

UPDATED
I replaced the blood in both spark sets; the Jojo one because I had forgotten to replace the default blood with ones from Jojo, and I had to replace the blood in the hi-res sparks because I forgot that the ones I was using require another layer of subtractive transparency, and there's no way to pull that off with the default sparkset, so yeah. Anyways, they now both use the same blood sparks, although if someone can point me to a fitting set of hi-res blood that wouldn't require fancy transparency stuff, I'd be happy to use those.

The only other stuff that was changed was the logo of the screenpack itself; I added the "All-stars". So yeah, all in all, a pretty minor update, but who cares.

Updated again. Fixed some stuff in the hires sparkset.

Updated AGAIN. Added another select screen size (38, because why not), filled in the letters on that versus bar that drops down on the versus screen because they're filled in SFA3, and changed the wall bounce sparks in the hires sparkset to use rotated versions of the ground hit dust because they were basically the same anyways, except the ground ones looked better so yeah.

Updated again.  An extremely minor fix that centers the select screen icons. :I
Last Edit: April 15, 2018, 09:08:43 am by Jmorphman
Re: MUGEN All-stars Fighting Jam
#2  February 01, 2013, 02:46:41 am
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I dared, and got a 404- Not Found.

Screenshots look nice, though, looking to give it a try.  But yea, broken link over here.
Re: MUGEN All-stars Fighting Jam
#3  February 01, 2013, 02:50:05 am
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Re: MUGEN All-stars Fighting Jam
#4  February 01, 2013, 02:51:22 am
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Looks pretty tight.  Which of Dura's SP's did you use?   MvC2 bars are cool too, I like the 'round 1  fight' text style they use.
Re: MUGEN All-stars Fighting Jam
#5  February 01, 2013, 02:55:03 am
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Re: MUGEN All-stars Fighting Jam
#6  February 01, 2013, 03:16:57 am
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Looks cool.. I'll dare

NoZ

Re: MUGEN All-stars Fighting Jam
#7  February 01, 2013, 03:27:38 am
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Interesting thing you did here,you mixed these things quite well
Re: MUGEN All-stars Fighting Jam
#8  February 01, 2013, 03:28:17 am
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imma fucking get this shit!
lost and forget
Re: MUGEN All-stars Fighting Jam
#9  February 01, 2013, 03:31:05 am
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Is this an excuse to stop working on Mystery Meat? >:C

Screenpack looks great, will be using this when my PC is fixed.
Re: MUGEN All-stars Fighting Jam
#10  February 01, 2013, 03:42:18 am
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Can't test any audio issues, problem on my end currently, but other than any sound...looks good so far, no issues or anything.  Much appreciated for the new screenpack.
Re: MUGEN All-stars Fighting Jam
#11  February 01, 2013, 04:22:48 am
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Cool screenpack, only dislikes on lifebars.. they are boring (looks like MSHvSF edit zzz..)
Re: MUGEN All-stars Fighting Jam
#12  February 01, 2013, 04:29:23 am
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Re: MUGEN All-stars Fighting Jam
#13  February 01, 2013, 04:45:41 am
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This... May be my new screenpack! Thanks for putting this out there, man!
Re: MUGEN All-stars Fighting Jam
#14  February 01, 2013, 04:51:20 am
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Re: MUGEN All-stars Fighting Jam
#15  February 01, 2013, 05:43:33 am
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I actually like those lifebars, I have them on my screenpack...
"Given the choice; whether to rule a corrupt and failing empire or to challenge the Fates for another throw a better throw against one's destiny... what was a king to do?
Re: MUGEN All-stars Fighting Jam
#16  February 01, 2013, 05:50:42 am
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This Screenpack = Awesome Sauce. 
Nuff said.
Also, honestly, how easy was it to make this screenpack?
Also, how long would you say it take you to make it? 
Re: MUGEN All-stars Fighting Jam
#17  February 01, 2013, 05:53:54 am
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Looks pretty tight.  Which of Dura's SP's did you use?
Capcom Fighting Allstars: MUGEN Edition. I don't even think there's a 1.0 version, this screenpack is just the end result of my own tinkering with it, which culminated with my grafting of elements of JZ's MUGEN Fighting Jam onto it.

MvC2 bars are cool too, I like the 'round 1  fight' text style they use.
You mean MSH, right? :P

ooops, yeah guess so.  Those are the ones with the full screen text that scrolls across with the round numbers right?
Re: MUGEN All-stars Fighting Jam
#18  February 01, 2013, 06:54:25 am
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Also, honestly, how easy was it to make this screenpack?
Well, easier than doing a character. I dunno, it was pretty simple.

Also, how long would you say it take you to make it?
Well, it's been a very long term project, I've been poking at it on and off for years. But this most recent update took about 4 hours, I guess?

Those are the ones with the full screen text that scrolls across with the round numbers right?
Yup.
Re: MUGEN All-stars Fighting Jam
#19  February 01, 2013, 07:31:06 am
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Re: MUGEN All-stars Fighting Jam
#20  February 01, 2013, 10:44:18 am
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Sweet job! I'm looking forward to trying this one out!
Edit: Darn it man! Making me choose between EOA, Beatmania, Brokenmugen and this for my default... ;D
Last Edit: February 01, 2013, 11:00:38 am by dbdrummer7