YesNoOk

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Re: [Dark Ruler Thread] The Moonshine Mob Released

 January 28, 2025, 10:59:08 am View in topic context
#1
 Posted by Dark Ruler  in [Dark Ruler Thread] The Moonshine Mob Released (Started by Dark Ruler August 13, 2023, 12:01:45 pm
 Board: Your Releases, 1.0+

The Moonshine Mob(Cuphead) has Released! (2025.1.28)
    

Re: bot report 2016 - skynet's invasion has begun

 January 28, 2025, 09:30:38 am View in topic context
#2
 Posted by SquidlyPoli1  in bot report 2016 - skynet's invasion has begun (Started by Titiln August 31, 2010, 06:32:38 pm
 Board: Feedback

    

Re: Lasombra's Releases - all in one place

 January 28, 2025, 09:07:37 am View in topic context
#3
avatar  Posted by Adnan  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 pm
 Board: IKEMEN Releases

Discord is banned in my country.How i am supposed to download it?
    

Re: Vogel W.I.P Stages

 January 28, 2025, 03:21:33 am View in topic context
#4
 Posted by Vogel  in Vogel W.I.P Stages (Started by Vogel January 25, 2024, 08:46:35 pm
 Board: Projects

I've returned, long time no see huh
Im returning to normal sized stages before moving back to jus stages

Starting off we have "Building a Utopia" from Fire Emblem Heroes for Mugen 1.1
Ive tried to make this stage as advanced as possible, advanced parallax, advanced lighting, etc.

Still quite a bit left for this stage but I hope you can look forward to it
    

Re: Lasombra's Releases - all in one place

 January 28, 2025, 02:14:25 am View in topic context
#5
 Posted by Lasombra Demon  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 pm
 Board: IKEMEN Releases

I guess everyone has different philosophies on how to share.

As a teacher, I know that when people is exposed to something they are bound to ask questions. The more you force them to read some stuff FIRST, the less unnecessary repetitive work you will have later answering stuff.

I prefer people going to our server because it helps centralize feedback and have some more control over interactions. And the YT vid is an honest showcase of what to expect and says a ton stuff that's been asked and answered already ("What IKGo version is this for?", "How many stages are there?", "Is this for MUGEN?", "Does this demand editing characters?").

So... It's not like these are adfly links, they have useful info. I'd rather users be faced with that first, so I don't have to answer the same thing a ton times.

Any feedback on the stages themselves? Some bugs were reported already.
    

Re: Fighter's History Stages by Vegaz

 January 28, 2025, 12:44:04 am View in topic context
#6
 Posted by Vegaz_Parrelli  in Fighter's History Stages by Vegaz (Started by Vegaz_Parrelli January 23, 2025, 04:12:11 pm
 Board: Your Releases, 1.0+

Awesome work with these ones ! And impressive precision with the parallax and all the deltas.  :thumbsup:

A word : one can see this on your images, but the size of all these is very small compared with chars.
I personally added "localcoord = 250,240" in order to get a good fit on my Ikemen in 16:9.  :wink2:

This said, keep up the good work, Vegaz ! Can't wait to discover the next game you're working on.  :laugh2:

Thanks! The stage size has been a common point made. I should've said this before,  but these are the SNES sprites. Ans I think every character from this game converts to mugen uses arcade sprites. So the characters look bigger by comparison. I did increase the scale of the sprites in the 1.1 versions. That's an interesting resolution.
    

Re: Sprite Sheet Request Cyberbots Lightning & Jakal, Punisher Pretty Boy and etc

 January 28, 2025, 12:34:01 am View in topic context

Thank You would test that later
    

Re: Fighter's History Stages by Vegaz

 January 27, 2025, 10:14:22 pm View in topic context
#8
 Posted by Knut  in Fighter's History Stages by Vegaz (Started by Vegaz_Parrelli January 23, 2025, 04:12:11 pm
 Board: Your Releases, 1.0+

Awesome work with these ones ! And impressive precision with the parallax and all the deltas.  :thumbsup:

A word : one can see this on your images, but the size of all these is very small compared with chars.
I personally added "localcoord = 250,240" in order to get a good fit on my Ikemen in 16:9.  :wink2:

This said, keep up the good work, Vegaz ! Can't wait to discover the next game you're working on.  :laugh2:
    

Re: Lasombra's Releases - all in one place

 January 27, 2025, 09:25:39 pm View in topic context
#9
 Posted by Lyrica  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 pm
 Board: IKEMEN Releases

While I don't like the idea of forcing people to go to the description of a youtube video, and even then, forcing them to join a discord server just to get a download, at least make it easier.

https://discord.com/invite/rweS5ZUek3
    

Re: Sprite Sheet Request Cyberbots Lightning & Jakal, Punisher Pretty Boy and etc

 January 27, 2025, 09:14:01 pm View in topic context
#10
 Posted by Lyrica  in Sprite Sheet Request Cyberbots Lightning & Jakal, Punisher Pretty Boy and etc  (Started by The Shakunetsu January 24, 2025, 11:48:35 am
 Board: Development Resources

You only need the sff, and you can export all images from the sff using fighter factory. There is a button in the sprites tab that exports any range of sprites into png. Each sprite will be a separated image file, not a spritesheet.
    

Re: Active Tag system

 January 27, 2025, 08:34:24 pm View in topic context
#11
 Posted by PotS  in Active Tag system (Started by PotS December 02, 2022, 03:54:21 pm
 Board: IKEMEN Releases

It looks like you have a recent version of Ikemen but an old version of the tag code. Try the latest version.
    

Re: Big Bang Beat x Street Fighter

 January 27, 2025, 07:33:30 pm View in topic context
#12
 Posted by Ryu From Streets™  in Big Bang Beat x Street Fighter (Started by Ryu From Streets™ May 06, 2020, 10:48:15 pm
 Board: Projects

When I taunt with Sakura it makes me unable to do anything after she finishes. That's the only major thing I've found so far, I havent done that much with it yet so I can't really comment on anything else here right now

I will fix that ASAP, thank you so much

hi! please, any chance for a dl link on media fire? Megaupload stops the download at 78% on a free account... :(

Sure!

Link of the demo in the first page! The game is quite messy so you'll probably find a lot of bugs or infinites-
I'm having a blast! thank you so much for the demo, cheers!


Glad you're having fun!
    

Re: Active Tag system

 January 27, 2025, 07:27:58 pm View in topic context
#13
 Posted by Smoker5  in Active Tag system (Started by PotS December 02, 2022, 03:54:21 pm
 Board: IKEMEN Releases

Why does it throw me an error?







; -=====================================================-
; Configuration file for Ikemen GO
; -=====================================================-
; -------------------------------------------------------------------------------
; Common data running on characters, affecting match globally.
; Common parameters support arrays with comma-separated values.
; Multiple categories can be specified by appending a unique numeric suffix to
; their names (e.g., States0 = ..., States2 = ...).
[Common]
; Common animations using character's local sprites
Air     = data/common.air
; Common commands
Cmd     = data/common.cmd
; Common constant variables
Const   = data/common.const
; Common states (CNS or ZSS)
States  = data/functions.zss, data/action.zss, data/dizzy.zss, data/guardbreak.zss, data/score.zss, data/system.zss, data/activetag.zss, data/training.zss
; Common packs of graphic and/or sound effects called during the match by using
; a specific prefix before animation and sound numbers (like lifebar fightfx)
Fx      =
; External modules (no need to add modules placed in external/mods directory)
Modules =
; Pure Lua code executed on each frame during match
Lua     = loop()



    

Re: RETRO BLAST GO & RETRO BLAST MUGEN 1.1 NEW UPDATE 1-27-2025

 January 27, 2025, 06:42:13 pm View in topic context
#14
 Posted by OldGamer  in RETRO BLAST GO & RETRO BLAST MUGEN 1.1 NEW UPDATE 1-27-2025 (Started by OldGamer January 02, 2025, 12:20:28 am
 Board: Your Releases, 1.0+

    

Re: Sprite Sheet Request Cyberbots Lightning & Jakal, Punisher Pretty Boy and etc

 January 27, 2025, 05:59:45 pm View in topic context

that site can convert which Mugen file? to PNG?

CNS to PNG?
OR
SFF to PNG?

Thank you


    

Re: Characters that are a perfect fit alongside The_None's characters

 January 27, 2025, 04:35:41 pm View in topic context
#16
 Posted by Basara Bogard  in Characters that are a perfect fit alongside The_None's characters (Started by Wow-Epic34 January 12, 2025, 05:57:30 am
 Board: M.U.G.E.N Discussion

I got some more suggrestions to add to the list:
-Most_Mysterious' stuff
-Rare Akuma by POTS
-DJHANNIBALROYCE's stuff
-Watafak by O Ilusionista
-Nokia 3310 by Synck
    

12character updated 01/27/2025

 January 27, 2025, 04:14:33 pm View in topic context
#17
 Posted by robo119  in 12character updated 01/27/2025 (Started by robo119 January 27, 2025, 04:14:33 pm
 Board: Your Releases, 1.0+

Updated characters
   custy, liiria, liiria02, nyakko, pill, pistil, rulue02, suwako02, suwako02_gachimuchi, ultimeto02, volk, Yasaka_Kanako

Main updated parts
   rulue02 :
         Corrected animation of bouncing breasts in neutral pose
     Canceled Nomal Move on the ground to allow jumping.
   rulue02  & volk :
         Extended stagger time when an aerial attack hits a grounded opponent
     To prevent permanent combos, aerial attacks now strike out if the damage scaling exceeds a certain amount.
   Other :
           Unify file character encoding with UTF-8


Downlord : https://1drv.ms/f/c/e17a927e517e1de5/EuUdflF-knoggOH2CAAAAAABwblWTw3tncFexuZZBd9O7g
    

Re: ClayFighter comes to MUGEN!! (Starting 2025 with everything!!)

 January 27, 2025, 04:12:12 pm View in topic context
#18
 Posted by snowy997  in ClayFighter comes to MUGEN!! (Starting 2025 with everything!!) (Started by Basara Bogard April 16, 2010, 04:25:09 pm
 Board: Projects

Voted for Lady Liberty because it's the FRICKIN STATUE OF LIBERTY
    

Re: Lasombra's Releases - all in one place

 January 27, 2025, 04:09:25 pm View in topic context
#19
 Posted by Lasombra Demon  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 pm
 Board: IKEMEN Releases

The video description (now in my signature) has all the links you need. :D
    

Re: ClayFighter comes to MUGEN!! (Starting 2025 with everything!!)

 January 27, 2025, 04:03:13 pm View in topic context
#20
 Posted by Basara Bogard  in ClayFighter comes to MUGEN!! (Starting 2025 with everything!!) (Started by Basara Bogard April 16, 2010, 04:25:09 pm
 Board: Projects

OK, going back to work on my ClayFighter projects since a few vacations with my son. I got Slyck advanced until now (all basics without punches and kicks) and of course HoboCop and Klaymen advanced too (last one hidden in IC beta 3 BTW). And well, Ickybod Clay won so I'll start both versions ASAP...

But, I have the doubt about which one would you like to see next in MUGEN, so I made this little poll in case you want to answer it ;) also was made in my X but without the fifth option (since there it's max 4) so you can vote in any of them ;)