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[Tornillo Thread]: Galacta Knight Released (8/8/2024) (Read 1677355 times)

Started by TornilloOxidado, January 07, 2023, 12:52:31 am
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Re: [Tornillo Thread]: Shimo Hirasaka Released (5/9/2023)
#201  September 09, 2023, 06:00:27 pm
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Screw it all, i used one of my other accounts to create another channel with the same name. I'm afraid the only video i had saved in my disk is currently Shimo's Release, and since this channel is "new" i can't share download links yet, so here we go again, if this channel is killed by Youtube again, i will move to Rumble for real.
Still hurts, RIP 2k suscribers.
I will post the video here because i don't want it to be lost in the Video thread.
Re: [Tornillo Thread]: NOL Noel Re-Released (15/10/23)
#202  October 15, 2023, 09:35:23 pm
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NOL Noel re-released.

Download her: https://drive.google.com/file/d/1CsN_E1XyjW-6SlCEtkqRAoWv4YI1AvjK/view?usp=sharing
Palettes made by Mid177 and Paulo S will not work on her unless you have the palette set as reversed.

Spoiler: Coming Soon. (click to see content)

Quote
Noel Vermillion / NOL Noel
-Special intro and Special WinPose VS Taokaka.
-Fixed error where Bullet Storm doesn't hit OHMSBY's Marx and Dracula.
-Added new effects and sprites.
-ENG Voicepatch updated.
-Modified hit properties in a lot of attacks.
-More bug fixes.

NOL Noel only
-Added second Astral Heat: Valkyrie Veil Prototype.
-New intro animation.
-All of her sprites were reimported, older palettes have been replaced.

Sorry but due to YT verification thing i can't post links on the description of my Youtube Videos, so for the moment you'll have to download my characters from here or my site.
Nevermind, i can use the advanced functions now.
Last Edit: October 16, 2023, 02:24:06 pm by TornilloOxidado
Re: [Tornillo Thread]: NOL Noel Re-Released (15/10/23)
#203  October 17, 2023, 02:08:06 am
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Hello does your characters have AI scaling? sorry if this was already stated
Re: [Tornillo Thread]: NOL Noel Re-Released (15/10/23)
#204  October 17, 2023, 03:08:05 am
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Re: [Tornillo Thread]: NOL Noel Re-Released (15/10/23)
#205  October 17, 2023, 03:28:38 am
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Quick update
Quote
NOL Noel Vermillion
-New command for Valkyrie Veil Prototype: DF,DF C or D,D,X+Y
-AI now will do both versions of Valkyrie Veil randomly.
Last Edit: October 17, 2023, 03:38:15 am by TornilloOxidado
Re: [Tornillo Thread]: NOL Noel Re-Released (15/10/23)
#206  October 18, 2023, 05:43:46 am
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Re: [Tornillo Thread]: NOL Noel Re-Released (15/10/23)
#207  October 21, 2023, 05:15:16 am
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I really hate to return to this thread but
Do not ask for content to be created!
If what you want doesn't exist, asking others to make it for you is not the way to go. If you want something done, do it yourself.
I don't think tornillo was ever going to make an order sol (I'm not seeing it in his WIP list) and I'm not sure what those pvz fire effects would offer that the pre-existing guilty gear versions of order sol wouldn't. He already told you not to get impatient over OHMSBY's joker and you're bombarding him with this too. That's kinda shady
Re: [Tornillo Thread]: NOL Noel Re-Released (15/10/23)
#208  October 21, 2023, 05:17:49 am
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I really hate to return to this thread but
Do not ask for content to be created!
If what you want doesn't exist, asking others to make it for you is not the way to go. If you want something done, do it yourself.
I don't think tornillo was ever going to make an order sol (I'm not seeing it in his WIP list) and I'm not sure what those pvz fire effects would offer that the pre-existing guilty gear versions of order sol wouldn't. He already told you not to get impatient over OHMSBY's joker and you're bombarding him with this too. That's kinda shady

I removed
Re: [Tornillo Thread]: K' Revamp Update (29/10/23)
#209  October 29, 2023, 05:28:17 am
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K' has been updated, he technically was my first character so he deserved attention.
Updates here: https://sites.google.com/view/tornillo-oxidado-edits/characters?authuser=0
Quote
-K' will now throw his glasses during Chain Drive, if the glasses hit he will go straight to hit the enemy and start the ranbu.
-AI scaling added.
-His AI has been renowed entirely.
-Damage scaling adjusted.
-His Astral Heat win pose (thumbs down) now has more frames. (Thanks to DigitalJinny for the effort)
-New EX Move: Second Whip (Replaces EX Ein Trigger)
-New move: Second Knuckle (C after Ein Trigger)
-Crow Bite now hits 3 times.
-Bug fixes.
-New details on Crimson Star Road and Hyper Chain Drive.
-More voices and winposes.
-Super Cancel update
-Updated Readme file
-New jB animation
-Added an extra hit to his ground throw
-Fixed error where 2B can't be normal canceled
-Adjusted fall.recovertime values
-Blackout and Blackout EX now will do zero damage, but their velocity values have been increased. (3 invincible frames for Blackout and full invincible animation for EX version)
-Hit velocities adjusted in almost every move.

Spoiler: He actually throws his glasses now. (click to see content)

Re: [Tornillo Thread]: NOL Noel Re-Released (15/10/23)
#210  November 06, 2023, 08:25:28 pm
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Million Arthur: Arcana Blood sounds link and folder updated in the Resources Section

Re: [Tornillo Thread]: NOL Noel Re-Released (15/10/23) )
#211  November 10, 2023, 03:28:56 am
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Quote
Battler Ushiromiya
-5BB is the new 5B.
-Fixed error where 5B and Blue Blow were unblockable during blockstun.
-Hit velocities and recovery values in special and normal attacks were adjusted.
-Distortion Drive effect aligned.

Added more characters name list for Battler's special intro and Sommelier Time:

Female:
-Yukari Takeba
-Saki Mitonoya (She was in the "wrong" section before)
-Shadow Naoto
-Shadow Chie
-Elizabeth
-Margaret
-Riesz
-Chiester 410
-Kaguya Seikaiguu
-Sion Eltnam Atlasia

Male:
-Shadow Kanji
-Shadow Yosuke
-Sho Minazuki
-Junpei Iori
-Ernst Von Adler
-Elektrosoldat
-KENSHIRO
-8296
-Scorpion
-Sub Zero
-Noob Saibot
-Raiden
-Johnny Cage
-Jotaro Kujo || jotaro
-Dio Brando || dio
-Final Dio
-Joseph Joestar
-Kakyoin Noriaki




Last Edit: November 10, 2023, 02:22:30 pm by TornilloOxidado
Re: [Tornillo Thread]: NOL Noel Re-Released (15/10/23)
#212  November 10, 2023, 03:57:38 am
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Small bug regarding K, but it seems like the black background for NOY Crimson Star Road isn't locked into place when he moves. This seems like a 1.0 only bug, but I could be wrong if it happens in 1.1 too.
I dunno what to put here for a signature.
Re: [Tornillo Thread]: NOL Noel Re-Released (15/10/23)
#213  November 10, 2023, 04:59:16 am
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Small bug regarding K, but it seems like the black background for NOY Crimson Star Road isn't locked into place when he moves. This seems like a 1.0 only bug, but I could be wrong if it happens in 1.1 too.

Ah, MUGEN 1.0 things, same thing happened with Okita long ago, gotta fix that tomorrow.
Re: [Tornillo Thread]: NOL Noel Re-Released (15/10/23)
#214  November 10, 2023, 06:58:18 pm
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I don't want to make this too long so, my laptop where i worked with my MUGEN projects and everything else has died this morning, and i was checking with my brother and he said that my graphic card died for real, my plans got screwed once again.
I'll be using an old laptop that we had here in the house for the moment untill i can get a new laptop.
My SSD got saved but this laptop can't support this type of disk, i'll be working with my USB that i did a copy of my mugen there, but the process will be slower from now on.
About the future videos: the quality will be worse for sure.

Sorry about this.
Re: [Tornillo Thread]: Jin Kazama Released (8/12/23)
#215  December 08, 2023, 08:36:57 pm
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Jin Kazama was released, he's technically my first character released since august (Shimo Hirasaka), i will not lie, i was nervous all this time about how things would come out, and i'm still nervous but i tried to work with that i have anyway.
The next video will be a WIP one, since Jin Kazama will be the last character i will make for this year (probably), it's sad that how my plans were screwed not one but three times in less than 4 months, it seems that this year wasn't for me.
The next in to do list is more updates for my characters, though it will be a little hard because this PC can't run my regular MUGEN, as that's why i used a default mugen to make JinK's video
For a little hopes up, i already did a deal to get a new laptop, but it will be here in two weeks or more probably.
Have a nice day.

Download Jin Kazama here: https://drive.google.com/file/d/18SZKfSo38nZxWaRCmJecu0XUMUAhTCOA/view?usp=sharing
Re: [Tornillo Thread]: Jin Kazama Released (8/12/23)
#216  December 09, 2023, 02:13:22 am
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Download Jin Kazama here: https://drive.google.com/file/d/18SZKfSo38nZxWaRCmJecu0XUMUAhTCOA/view?usp=sharing

Seems pretty good so far, though I have a few notes & critiques:

- Jin cannot jump over himself with just a regular jump while the other Jin is standing or walking backwards, he needs to a double jump in order to do so.
- The color palettes on 5C look a bit odd, like the shading on the pants change.
- QCB+B kind of feels like it recovers too quickly, and I dunno if this is how it works in SFXT, but the fact that it doesn't knock down, even when comboed into, kind of feels a bit odd to me.
- The Exceed Accel & Astral could probably do with some better laser FX with more transparency, like say from POTS' Evil Ryu's fully charged level 3, or Sennou Room's Mecha Hisui's Great Cats Genocider.
Re: [Tornillo Thread]: Jin Kazama Released (8/12/23)
#217  December 09, 2023, 02:14:36 am
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A couple of things I've noticed with Jin so far:

His A,A,A,A string leaves the electricity lingering for a very long time. I suspect this was for testing purposes and accidentally left in.

Penetrating fists hitbox might be a little longer than it should be - you can force guard on wakeup into a throw loop if enemy standing guards. I haven't played Tekken in some time. So I could be wrong about how this works.

Corner Infinite: A, Double Lift Kick - Loop.

The footstep sound for his forward run is off by an animlem on the left (if I remember) foot.

Last Edit: December 09, 2023, 02:18:58 am by Nocturnis
Re: [Tornillo Thread]: Jin Kazama Released (8/12/23)
#218  December 09, 2023, 07:36:25 pm
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Update for Jin (The first character ever to have an important update right after his release)
-The first two things that DM7 pointed out were changed, now Left Drill produces knockdown on standing states.
-Changed electricity parameters.
-Astral Heat Hell to Heaven changed to Polar Demon Gouge. (Thanks to Digital Jinny for doing some custom sprites for this)
-Fixed infinite in running grab
Corner Infinite: A, Double Lift Kick - Loop.

I make sure that when you do DLK for second time the enemy will recover, this is not an infinite in my case.
https://streamable.com/u1m7yk
Last Edit: December 09, 2023, 07:55:25 pm by TornilloOxidado
Re: [Tornillo Thread]: Jin Kazama Released (8/12/23)
#219  December 10, 2023, 10:50:49 pm
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On Jin, Devil Spark state is still on the enemy even after the move ends
Re: [Tornillo Thread]: Jin Kazama Released (8/12/23)
#220  December 17, 2023, 10:23:08 pm
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So I gotta say something. what's gonna happen to your planned characters because your jin kazama is already done
Real reason I'm Called "Dude" Cuz I watched Regular Show WOOOOOOAHH